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rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:33
  Old Post 28-01-2004 19:39
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#211 Report this post to a moderator
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Naw, that would screw up this and the mafia game.

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:33
  Old Post 28-01-2004 19:46
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#212 Report this post to a moderator
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True. Make it a PCR then.

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:33
  Old Post 28-01-2004 20:00
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#213 Report this post to a moderator
Enter the AD-FREE zone

* Jamski parks his car and has a cig *

I'll stop pushing this thread back up to the top then. Someone PM me when Vovan wakes up.

-Jam

Skanky Burns is offline Skanky Burns
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Skanky Bastard Quartermaster
Aug 2001
time: 14:33
  Old Post 28-01-2004 21:20
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#214 Report this post to a moderator
Put an end to popups!

Removed.

Last edited by Skanky Burns on 29-01-2004 at 10:02

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:33
  Old Post 29-01-2004 08:39
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#215 Report this post to a moderator
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Removed.

Last edited by Skanky Burns on 29-01-2004 at 10:01

Skanky Burns is offline Skanky Burns
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Skanky Bastard Quartermaster
Aug 2001
time: 14:33
  Old Post 29-01-2004 10:00
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#216 Report this post to a moderator
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I talked to Vovan and he doesn't have time to run this game. But considering the track as it is, it doesn't really matter now.

code:
----------------........---------------- - Start/Finish line ........ ........ ........ ........ ...... .... .... .... .... .... .... .... .... .... .... .... .... .... .... .... .... .... .S.. .... .... .... .... ...v .... = .... .... .... .... ..J. ..r. ...a .... .... .... .... .... .... .... .... .... .... .... .... .... .... .... .... .... .... .... .... .... .... .... + .... ..... ....... ........ .0...... ........ ----------------........---------------- - Start/Finish line ........ ........ ........ ........ ......


It looks like I will be winning this one quite easily. So now for version 2.

As said by Vovan,
quote:
But I think that the way the game is now, it has a few problems with it:

1. It's hard to change the order of cars in the game. There's been almost no overtakes at all.

2. The game is too predictable. When you can tell someone is going off-track three turns in advance, you know something is wrong.

Introducing different types of cars may help this a bit, but I am not sure.


Any ideas for version two? We may as well try different car types (ones that can brake twice as fast, or move sideways twice as much, accelerate faster, etc).

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:33
  Old Post 29-01-2004 13:08
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Yeah, either cars that can move sideways twice as fast, or a car that can accellerate/decellerate twice as fast. I think they would be roughly balanced.

-Jam

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:33
  Old Post 29-01-2004 17:28
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#218 Report this post to a moderator
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Make the track wider, but introduce hidden oil spots. If you hit these you would 'move' one spot left or right (after that they become visible, which has another advantage that it is easier to catch up).
-
Handbreak points: give you the chance to move 2 spot sideways, however you can only do this once per race. (Maybe you can gain more when 'hiting' other hidden objects? )

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:33
  Old Post 29-01-2004 18:31
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#219 Report this post to a moderator
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That may be it. Brakes you can hard break 2 but after you've hard breaked 1 or 2 times your breaks are worn.
You can accelerate 2 once or twice but then you'll run out of fuel if you do it again.
Once a game allow a hard turn.
Biggest change. PM drive orders.
If people colide only one car goes to speed zero and the other just get's it's speed reduced by 50% Random.

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:33
  Old Post 29-01-2004 18:35
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#220 Report this post to a moderator
Full PM-box? Change here!

Or just have players given, prior to the race, 5 +1s to be used anytime during the race. Either they can specify prior what combo of +1 or they can be wild cards and used for any of the three actions +1 break, accelerate, or turn. Whatever people like. I like everyone having 5 +1 wildcards. Breaking 3 squares would cost 2 +1s.

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:33
  Old Post 29-01-2004 20:10
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#221 Report this post to a moderator
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Yep, like the wildcards too.

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:33
  Old Post 29-01-2004 21:32
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#222 Report this post to a moderator
Lose 30 kilos (of popups)

With that (x number of +1s) and PMing moves, (which eliminated the advantage of posting your move before everyone else)
I think this will solve most of the problems.

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:33
  Old Post 30-01-2004 00:09
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#223 Report this post to a moderator
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I like the wildcards BUT I also like seeing all the orders in public too.

-Jam

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:33
  Old Post 30-01-2004 00:50
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#224 Report this post to a moderator
Help yourself to an AD-FREE life

but as we saw last game between you and I , the person that posted their move first had an advantage at that critical point. Considering all the different time zones involved, you shouldn't get a possible advantage because you're in the same time zone as the race moderator.

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:33
  Old Post 30-01-2004 00:51
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#225 Report this post to a moderator
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And it shouldn't be so easy to intentionally crash someone.

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:33
  Old Post 30-01-2004 02:37
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#226 Report this post to a moderator
Enter the AD-FREE zone

But half the fun is intentionally crashing into you, rah!

Ok, I'll go with the majority on this one. Its just that PM orders take longer - i.e. we are always waiting on someone.

-Jam

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:33
  Old Post 30-01-2004 03:41
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#227 Report this post to a moderator
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Well we'll see what other's say, but you do make a point about PM probably taking longer.

Maybe to negate the fast draw. Have a rule that if two people would end up on the same square, the person in the lead in the prior round gets first crack at it and the other person can change their order or decide to crash.

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:33
  Old Post 30-01-2004 04:04
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#228 Report this post to a moderator
Get a bigger avatar today!

That sounds reaonable. Whoever is in the lead would "occupy that square first" so to speak.



Nice elegant solution.

-Jam

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:33
  Old Post 30-01-2004 04:07
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#229 Report this post to a moderator
Lose 30 kilos (of popups)

The only other thing is if they're in the same row side by side. You either go back a turn to see who had the lead, Give priority to left or right side, or first answer in like it was done the last game.

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:33
  Old Post 30-01-2004 04:10
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#230 Report this post to a moderator
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Then I'd say priority for the first to post.
That gives people an incentive to get thier orders in.

-Jam

Skanky Burns is offline Skanky Burns
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Skanky Bastard Quartermaster
Aug 2001
time: 14:33
  Old Post 30-01-2004 07:19
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#231 Report this post to a moderator
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http://apolyton.net/forums/showthre...threadid=107523

Sign-up thread for the next round.

 
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