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civilleader is offline civilleader
Settler
Denver, CO
Oct 2002
time: 22:33
  Old Post 31-12-2003 07:29 Visit civilleader's homepage!
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#1 Report this post to a moderator
{the list} Civ IV nations Support Apolyton, buy Civilization 2

the nations I want to see in Civ 4

It should be set at 60 nations max
The more the civs the better. I tried to put them all around the globe yet focus on those that were important.

For American culture groups:

USA
Iroquois
Sioux/ Lakota
Mayas
Aztecs
Incas
Nazca
Inuit
Utes

For West European culture groups:
UK
France
Spain
Portugal
Germany
Netherlands
Vikings
Sweden
Ireland (maybe)

For eastern Europe:
Russia
Poland
Austria (since they had alot of slavs)
hate to say it but I really don't want Byzantium again, they are Greeks in the location where the ottomans need to be

For Mediterranean culture groups:
Rome
Greece
Carthage
Egypt

For Neareast culture groups:
Arabs
Turkey
Persia
Israel
Numbia
Babylon
Assyria
Sumeria
Hittite

For south/Southeast Asian/ Hindu culture groups
India
Harappa
Khemer
Indonesia/ Majaphit empire
Thailand
Champa

For Far East Asia:
China
Japan
Korea
Mongolia
Tibet (or should this go with south asia?)
Dai Viet (Vietnamese civ)

For Oceania:
Polynesia
Maori
Aborigiese

For Africa:
Shonghai
Ashanti
Mali
Ethiopia
Zulu
Xhosa
Bantu or something from Kenya or Tanzania

Last edited by civilleader on 31-12-2003 at 07:47

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:33
  Old Post 31-12-2003 07:42
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#2 Report this post to a moderator
Put an end to popups!

I want to see half of them.

Just Romans, Greeks, French, Germans, English, Russians, Zulu, Aztecs, Incas, Americans, Indians, Chinese, Japanese, Egyptians, Babylonians/Persians, and that's it.

All the others are half-arse civs. I'd only add the Japanese and the Incas to the original selection for Civ1

-Jam

Trifna is offline Trifna
King
of anchovies
Jul 2001
time: 13:33
  Old Post 31-12-2003 08:20
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#3 Report this post to a moderator
Increase the size of your Attachments

You wont ever get anywhere in this debate without a definition of "civilization", "culture" and the like. There are tons of civilizations, and civilizations within civilizations and so on. The question is: what does it take for a civilization to get into Civ?

I had already made a post about this once, but it's burried somewhere...

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:33
  Old Post 31-12-2003 08:27
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#4 Report this post to a moderator
Get a bigger avatar today!

ISRAEL

(panag in five... four... three... )

joncha is offline joncha
Emperor
North of FOPOG
Jan 2003
time: 21:33
  Old Post 31-12-2003 09:08
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#5 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

I think I dropped this in the wrong (but seemingly identical) thread, so here it is again:

quote:
I'd favour more civs, so long as its not just a CtP style list of names that makes your eventual choice meaningless. With this in mind, it makes it easier (relatively) to choose which civs are included: not just did they play a role in the history of civilization (because which culture hasn't?) but can you give them a specialization that has some historical importance and add to game play in a unique way. In this sense, Civ3 and its sequals have done a good job in my book.


jon.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:33
  Old Post 31-12-2003 09:09
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#6 Report this post to a moderator
Got spare money?

We can't have nearly as many as CtP(2). Each civ should be distinctive like in C3. Civ traits and UU's added enormous depth to C3.

Q Cubed is offline Q Cubed
Prince
t3h y3ll0w p3ril
Apr 1999
time: 23:33
  Old Post 31-12-2003 10:09 Visit Q Cubed's homepage!
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#7 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

everybody in civ3+ptw+conquests should carry over.

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