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Risa
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Well, not for all scientific civs.
For a scientific and religious civ (e.g. Babylon), temple is still cheaper than library.
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Plotinus
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Temples did make volcanoes less likely in Civ1. There wasn't a special volcano tile on the map, but any city on or near a mountain (you could settle on mountains back then) had a small chance of suffering an eruption every turn - a chance which I think was completely removed if you had a temple. There were other disasters that might randomly strike, too - disease (if near river, avoided with aqueduct); pillaging (avoided with barracks); fire (maybe it was the aqueduct that avoided that one? so long ago)... etc. Just one of the many things in the original game that seem to have fallen by the wayside!
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:) Smiley
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USCA, Berkeley
Feb 2001 time: 21:33
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Full list:
Volcano eruptions, caused by mountains, negated by Temple
Floods, caused by rivers, negated by City Walls
Piracy, caused by oceans, negated by Barracks
Fire, possible anywhere, negated by Aqueduct
Starvation, possible anywhere, negated by Granary
Earthquake, caused by hills, no way to avoid
Nuclear Meltdown, caused by disorder w/Nukeplant, negated by Fusion Power
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