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Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:33
  Old Post 02-01-2004 16:00
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In my game as the Byzantines, I just realized, after over two years of playing C3, that for Scientific civs, libraries are cheaper than temples.



I've always used temples for border expansion... now I need to rethink my build queue.

CerberusIV is offline CerberusIV
King

Oct 2002
time: 05:33
  Old Post 02-01-2004 16:15 Visit CerberusIV's homepage!
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Temples do give one happy face - don't forget that.

Oh, by the way, cathedrals cost less than colosseums for religious civs.

Risa is offline Risa
Warlord

Nov 2003
time: 13:33
  Old Post 02-01-2004 17:53
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Well, not for all scientific civs.
For a scientific and religious civ (e.g. Babylon), temple is still cheaper than library.

steven8r is offline steven8r
Prince
of Central Texas
May 2002
time: 23:33
  Old Post 02-01-2004 20:29
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Even w/ reduced the shield cost of Libraries, sometimes Temples are cheaper due to the Happiness effect. However, if you don't need to worry about moods, Libraries should be first for Scientific civs.

Don't Libraries give 2 culture to a Temple's 1?

Steven

Risa is offline Risa
Warlord

Nov 2003
time: 13:33
  Old Post 02-01-2004 21:42
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It's 3 vs 2.

steven8r is offline steven8r
Prince
of Central Texas
May 2002
time: 23:33
  Old Post 02-01-2004 23:04
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Ah, yes. Thanks for the correction, Risa.

*steven8r also pounds head

Steven

Last edited by steven8r on 02-01-2004 at 23:20

Myrddin is offline Myrddin
Warlord
Aberystwyth
Jun 2001
time: 05:33
  Old Post 03-01-2004 02:39
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We need a name for widely held, but erroneous beliefs like temples make volcano erruptions less likely

I sugest Apolynism

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:33
  Old Post 03-01-2004 02:59
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Widely held? This the first I had heard of that I recall.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:33
  Old Post 03-01-2004 03:55
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I don't think that was an example of a real one, but rather an example of what would be one.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:33
  Old Post 03-01-2004 10:52
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quote:
Originally posted by skywalker
I don't think that was an example of a real one, but rather an example of what would be one.


Got me again.

Plotinus is offline Plotinus
Prince

Oct 2003
time: 05:33
  Old Post 05-01-2004 15:39
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Temples did make volcanoes less likely in Civ1. There wasn't a special volcano tile on the map, but any city on or near a mountain (you could settle on mountains back then) had a small chance of suffering an eruption every turn - a chance which I think was completely removed if you had a temple. There were other disasters that might randomly strike, too - disease (if near river, avoided with aqueduct); pillaging (avoided with barracks); fire (maybe it was the aqueduct that avoided that one? so long ago)... etc. Just one of the many things in the original game that seem to have fallen by the wayside!

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:33
  Old Post 05-01-2004 22:40 Visit :) Smiley's homepage!
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Full list:
Volcano eruptions, caused by mountains, negated by Temple
Floods, caused by rivers, negated by City Walls
Piracy, caused by oceans, negated by Barracks
Fire, possible anywhere, negated by Aqueduct
Starvation, possible anywhere, negated by Granary
Earthquake, caused by hills, no way to avoid
Nuclear Meltdown, caused by disorder w/Nukeplant, negated by Fusion Power

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:33
  Old Post 06-01-2004 22:50 Visit Alex's homepage!
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quote:
Originally posted by Smiley

Earthquake, caused by hills


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