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MattPilot
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Tulsa, OK
Dec 2003 time: 05:33
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i'm glad you can't upgrade them. If you could, they would get another layer of power which makes it a whole lot harder to deal with.
I guess if you wan't to change it yourself, go into the editor and add the "unload" flag to the army. That 'should' do it, <- haven't tried it out though since i like it the way it is.
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CerberusIV
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quote: Originally posted by MattPilot
I guess if you wan't to change it yourself, go into the editor and add the "unload" flag to the army. That 'should' do it, <- haven't tried it out though since i like it the way it is. |
It doesn't in PTW so probably isn't possible in C3C either.
Armies are more than strong enough. Assuming you get one at all then by the time you have built the military academy and industrialised you should not be short of new armies to put units in.
Old armies are worth 100 shields to the city you disband them in, regardless of what units they contain.
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ducki
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What would be the point of an army if they didn't share hitpoints the way they do? Are there any other ways to get a 15-hitpoint unit, or more commonly a 12-hitpoint unit in any age? With a bonus movement point? And an attack bonus?
I like armies just the way they are. It might be nice to be able to build them without having one(chicken-egg-conundrum), but armies themselves are very, very strong, moreso in Conquests. I think Unit-lock-in is a balancing factor, and well-deserved.
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Raghnall
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Virginia
Sep 2002 time: 00:33
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I've never been a big Army fan and so with my C3C play, I've still not built them, but then realized I can't hurry great wonders with them either...so...
Since I guess all I can do now is build armies with my MGL's, what are the improvements to armies in C3C?
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