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Tillur
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Is it good to build like 2 workers, 1 scout, 2 settlers, 1 warrior, 2 spearman, barracks, and then one other random thing for your first ten things. Thats the order I normally use for my capital at the beginning.
And is it best to put your capital by a river, by an ocean, on a resource, or right beside a resource. I normally get my capital right by a river or a good resouce.
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Capt Dizle
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Somewhat dependant on the level and the position. If you have a scout you may not want another. You do not need a barracks or a spearman. Most common start sequence is warrior, warrior, settler. Use the first warrior to scout and the second for happiness.
In placing your first city do not move far. Never found one square away from the ocean. Use a scout or your worker to move first to reveal terrain and if you are going to move a square or two you should consider food. Food is the most important early resource.
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Jon Miller
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I geneally build warriors and settlers
with the occasional worker if it looks like it would be advatagious
jon Miller
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MrMismatch
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Here is a rough build order for my Capital at the begining of the game.
1. City Defender, usually a Spearman if avalible
2. Warrior, to scout new city sites
3. Spearman, to protect my Settler
4. Settler
5. Worker, to improve my new city and Capital
6. Temple, keep my citizens happy
7. Granary, if near fresh water
At this point I look at the state of my world. Do I have a fresh water source at my capital? If so, I generally shoot for the Pyramids or at this point. If I do not have fresh water in my Capital I use it as a settler factory, alternating production between settlers and spearmen.
In my other cities I generally build as follows.
1. Worker
2. Temple
3. Barracks
4. Settler
5. Spearman
This gives me a solid base from which I can expand from. These lists are not set in stone, and often the most influential factors include fresh water, coast line, as well as how near I am to my enemy(ies).
The wonders that I generaly concentrate on are:
1. The Pyramids
2. Sun Tzu's Art of War
3. Adam Smith's Trading Company
4. The Sistine Chaple
Often I find that I am able to get one or two of these wonders. I recently played severaly games in which I was unable to get ANY wonders completed at all. These games are often the most difficult.
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:33
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spear first? zounds!!!!
depending of course on the terrain (and always if ag), I might go-worker-warrior (scout) warrior (garrison) grainary, settler. (fiddling with the WF until growth=unit build) (using lux slider if growth outpaces the first garrison build)
If expansionist, I always build a scout first. Otherwise you are wasting the trait, IMHO. Need to get the huts faster than the AI.
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MrMismatch
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I build spears because they can be upgraded thru the eras, so therefore when I upgrade my units I have at least one modern defender in each city I build.
often i build a warrior then a spear, all depending on how many food and shields I have in my begining city.
and yes spearmen do suck, but not against horsemen. no barbs cutting into my treasury early game
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MrMismatch
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MrWhereItsAt - First of all I normaly play an industrious civ, genrally as The Ottomans or The Carthagenians. I am having a great success in my current game playing as Egypt. Most cities did in fact build temples, and I was able to build the Pyrimids, saving quite a bit of time.
I realize that when my city is small, the temple will not help. I am hoping that I can get a start location next to a river allowing me to by-pass an aquduct. I then use my few workers to improve the city, mining each cattle or wheat tile. After building at least a settler or two to concentrate on land-grabbing, i build a few a defenders to maintain happiness and begin work on the pyrimids. This stratagy is dependent on your start and immidate area because the two cities that have been founded act to raise a millitary and expand your empire.
Of course luxuries help to keep the citizens happy, but at times I have had many cities cease to grow, due to happiness concerns. At that point I begin to stock long term defenders in each city, adding offensive troops as are needed.
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