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Space05us
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quote: This is bull -- how is it a bad thing for developers to release additional cars, missions, planes, tracks, characters, etc? |
because eventualy they'll turn console games into computer games, they'll be release months before they are actually finished and buggy as hell. The major plus of console gaming is that the games dont need a million patches before you can play it.
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Asher
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Calgary, Alberta
Nov 1999 time: 22:33
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quote: Originally posted by Space05us
because eventualy they'll turn console games into computer games, they'll be release months before they are actually finished and buggy as hell. The major plus of console gaming is that the games dont need a million patches before you can play it. |
Worst argument I've heard in a long time.
The major plus of console gaming is static hardware, which DRASTICALLY reduces the number of bugs in games since everyone's got the same configuration. The reason is NOT the lack of patching it, though that may help.
Though, this has occured to some extent. In the original MechAssault, once a game was over everyone returned to the main menu. People *****ed heavily, because they wanted to be returned to a lobby of some sort with the same players they were just with, incase they wanted to play again.
Lo and behold, an "update" appeared automatically a few months later that added that. The update also added some new game modes the developers were working on (including the best, Capture the Flag) and a bunch of new Mechs. It was completely free, btw.
In addition to the benefits of downloadable contents (including updated rosters for sports games, player stats, etc), it can allow for balance changes and updates. I've never played an XBL game that was buggy...
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Panzeh
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PS2's the only console with real wargames, and for that I prefer the PC or SNES. The problem is PS2's wargames are mostly made by Koei and therefore seem rather Japanese in design.
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