 |
|
justjake73
|
|
Here's what I do:
1. Wait til the end of turn.
2. Save game.
3. Go to Happiness Advisor.
4. Choose a revolution, and the advisor will say "We're in a state of Anarchy right now. It's touch and go; we should have a gov in about X turns."
5. If X is more than 5, than reload from that Save and play another turn before trying again.
Anarchy can last anywhere from 3 to 7 turns.
|
|
|  |
 |
|
Iron Jackson
|
|
Kind of a formula for non-religious civs:
3 + a number between 1 and 5 (I think it depends on how large your empire is)
4 turns is the minimum number of turns for non-religious civs in anarchy.
|
|
|  |
 |
|  |
 |
|
Filippo
|
|
quote: Originally posted by Iron Jackson
Kind of a formula for non-religious civs:
3 + a number between 1 and 5 (I think it depends on how large your empire is)
4 turns is the minimum number of turns for non-religious civs in anarchy. |
this formula is false.
Also, it may just be me, but I seem to notice that you get shorter anarchy if you choose to drop your current gov. as soon as you discover the new gov. technology.
|
|
|  |
All times are GMT. The time now is 05:33. Apolyton Time is 00:33. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|