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Ision
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It appears that the intent of my first thread has been lost. What I was looking for were opinions on changing Fascism to 'paid labour' , not on the value of the Government as it stands now.
I ask this because I have noticed that the AIs tend very strongly to this government over Commie, and therefore was looking for a way to help the AI - but not to the extent that at Emperor or above you can no longer compete.
Secondly, I was looking for a way to increase the chances of a KAI. But this is less important than the first goal.
Another option I was looking at, perhaps less radical than the 'paid labor' , is to Flag the 'Standard Trade Bonus' under Governments in the editor. this would give Fasicsim the economy and science reseach power of "Republic' while maintaining it's strong war time ability.
Perhaps this would be a better method of helping the AI without unbalancing the game too far against the human at Emperor or above.
Any and all opinions are welcome.
Ision
Last edited by Ision on 07-01-2004 at 19:57
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Ision
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* error - please excuse
Last edited by Ision on 07-01-2004 at 20:26
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furrykef
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The problem was/is that it's hard to know how balance Fascism if we can't even agree it's out of balance in the first place. I think it may still be a bit too early to tell.
Although, if we were to agree it is out of balance, I just thought of something, though I don't think the editor can be used to test it: maybe under Fascism the unhappiness from pop rushing could be less severe (perhaps no longer cumulative?). This might lead to a strategy like the old "despot pop rushing" that existed before vanilla 1.17f, but it wouldn't be so early in the game, so I think it wouldn't be a no-brainer "if you don't do it you will lose" strategy.
Then again, I rarely actually make it that late into the game, so I don't know...
- Kef
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Cerbykins
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On the more 'realistic' side of things, pick the most likely: 
Mussolini's in trouble - he needs his tank regiment finished off, or he'll be wide open to invasion...
1) "Hey guys, I REAAAAALLY want this regiment built quick - so here's a back-hander, get it done real quick - thanks guys! "
2) "Build it now, or die. I'm the dictator, you are NOT. *gets out his whip*"
Guess 
I can't say arty/infantry style fighting has ever posed a problem for me, but then I insist on dropping ALL defenders to 1 point, and the city to near rubble (for purposes of this issue, the defensive value is gone). Therefore, the risk of losing LOADS units (and so building the WW) is gone.
If you want Fascism ramping up, I still think a few more free support points is the way to go... - but hey - it's just me 
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