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Croesus
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Core Prime
Mar 2004 time: 22:33
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quote:
How often does the AI bust one of your ships?
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Often enough. I must not be that good, because when I attack after getting deutrium fuel cells with a few lasers blazing and lots of nukes flying, the AI has nukes and a missile base. Since I always thought that deutrium fuel cells were more important early game than tritanium, it means that I was losing BattleShips with a reinforece hull to normal nukes. With the regeneration a battle ship could take 7 nukes a turn.
+1 prod helps more on abundant to poor worlds. If you play cyb-tol-unif it means that a poor world is a trap. However, for rich worlds you get 10% less. The biggest advantage is in the ability to repair a ship during combat, mostly against planets because the defender can't retreat. Cyber could use the reduced population needed for food on research. All in all, I think that if you play cyber, you should be tolerant, and make your populations on planets even instead of odd.
For some strange reason I fail to see the advantage of a the higher production gained by +1p LHW. Building a Bship in 2 turns is nice (ultrarich huge terran planet), but you saturate your capacity quite quickly, then you tax and stall your new worlds. Part/most/all of your fleet gets destroyed by something, then you rebuild and redeploy. Depending on the size this could take a few turns. Therfore, it might be better in a game to make your ships longer lasting, sort of the quality versus quanitity.
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P-K
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vmxa1:
"There is a reason why it is not among the list of top races played, it is inferior. That you can win with is true, but only in SP games."
True !
PK
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Croesus
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Core Prime
Mar 2004 time: 22:33
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quote:
There is a reason why it is not among the list of top races played, it is inferior. That you can win with is true, but only in SP games. |
Just because something is unpopular, doesn't mean it isn't good in the right hands. Is the strategy in MoO2 not diverse enough for cyber to be effective by certain players in certain conditions?
I haven't played Multiplayer. I would assume the best place is Kali. How long does a game take? When I played it on a LAN without a patch, the between time in turns was long. It seemed strange that it would need so much time on a closed LAN (only 4 computers hooked to it, no internet or other connections), and only 2 computers were being on. The router was also a switching router, meaning if two computers were communicating exclusively, it would optimize their connection. MoO2 was slow. Was this fixed in subsequent patches?
vmxa1, congratulations on your 10,000th post a while ago.
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P-K
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quote: Originally posted by Croesus
Just because something is unpopular, doesn't mean it isn't good in the right hands. Is the strategy in MoO2 not diverse enough for cyber to be effective by certain players in certain conditions?
I haven't played Multiplayer. I would assume the best place is Kali. How long does a game take? When I played it on a LAN without a patch, the between time in turns was long. It seemed strange that it would need so much time on a closed LAN (only 4 computers hooked to it, no internet or other connections), and only 2 computers were being on. The router was also a switching router, meaning if two computers were communicating exclusively, it would optimize their connection. MoO2 was slow. Was this fixed in subsequent patches? |
Finally right questions ! Kali is having alot of moo newbies lately ! Mostly GERMAN players. Here my answers :
1. Cyber is really not effective in mp games on kali. It is a rare pick to find in player`s races. I repeat once again : cyber takes around -1 prod and another 1 prod from 4 picks. So it is -2 prod to tol prod. It is a deadly distance. Hard to overcome.
2. Games on kali takes from 2 hours to 16 h. Most games are ended in 4-6 h. Large map 1v1 is most popular here.
3. Moo is slow ? Ofcourse it is ! U play windows version. Dos is several times faster ! Our new xp patch ables to play dos moo under windows xp at kali.
PK
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siron
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Dunnagan,
have u played online (kali)?
If yes, whats your kali-nick?
(BTW, I dont think that Brutalisk is right here. There are only some freaks who always want to play without wormholes (large galaxy and mostly even 1v1). In this case....Brutal is right..there are only a few races you can play...and that is boring.)
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Brutalisk
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Siron: nice to see more kali players around, but I would say the three other players who are as adventurous as I am, are RedDog, Druzhio and Moohelper (and where is moohelper? haven't seen him for ages)
Dunnagan: there is quite a bit of multiplayer moo game going on..
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Dunnagan
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[QUOTE] Originally posted by Iasius
The only time I will use tolerant is when I'm also lithovore. Just makes for awesome expansion early and combined with research labs on so many worlds you can even be good techwise.
theoretically sure, but theres always those couple techs you miss as an uncreative race. even if you are pumping 50 spies into their ass, you still won't get it half the time.
this is why I will always pick creative.
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Dunnagan
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quote: Originally posted by siron
Dunnagan,
have u played online (kali)?
If yes, whats your kali-nick?
(BTW, I dont think that Brutalisk is right here. There are only some freaks who always want to play without wormholes (large galaxy and mostly even 1v1). In this case....Brutal is right..there are only a few races you can play...and that is boring.) |
a very long time ago I played Warcraft 2 on Kali, my nick was 'Dunnagan'. those were the days! War2 is god IMO
I tried to get a game going on kali a couple nights ago.
found the moo2 channel ,
When I clicked join internet game in Moo2, it didn't theoretically 'freeze', but I couldn't do anything and had to back out via task manager.
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Dunnagan
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Why i haven't played games like civ ii and iii? Well , lack of time to sit down and explore new games. [/QUOTE]
trust me, you aren't missing much.
I love strategy stuff, but Civ2/Civ3 have a certain repetitiveness that Moo2 does not have. to be honest I like playing civ2 more Multiplayer, because no matter how fast your computer is, with Civ3 theres lag with every single click in a multiplayer game. sometimes you click four or five times when it doesnt respond, making the lag worse.
the techs feel as if they are paper. they arent applied to the gameplay as well as moo2's are, (probably because you can't design stuff)
I hereby declare moo2 the king of all computer and console strategy games. (except for the shitty network coding, doom2's network coding was better i think)
Last edited by Dunnagan on 05-07-2004 at 13:14
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