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Berzerker
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topeka, kansas,USA
May 1999 time: 23:33
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I know it's early, but let's avoid making changes after the season has started this time. Here are my suggestions:
Lot's of categories with more on offense. The more the merrier even if some are redundant.
Offense
At Bats (not that important)
Hits
Runs
Doubles
Homers
RBI
Stolen Bases
Total bases
Avg
On base percentage (reward sluggers who walk alot)
Slugging percentage
OPS? Combined On base and slugging?
If AB's are dropped, IP's could be dropped to maintain more offensive categories.
Pitching
Innings pitched
wins
losses
saves
ERA
strike outs
walks
hits given up
homers given up
K's/9 innings
K's to walks ratio
That's 12 offense and 11 pitching.
Last time we had to add a minimum number of IP's every week after the season started to prevent people from starting only top closers and maybe a top starter. Is there a way we can avoid doing that this time? If not, that's not a big problem. I think it was a good solution to a sticky problem that really could have ruined the league as everyone dropped many starters and focused on closers and middle relievers.
Last year I thought weekly roster changes would detract from the game play since losing a player to injury early in the week could cost someone a week's matchup but it turned out to be fairly decent. Did anyone lose a week due to injury? Imran opposed daily roster changes because of problems inherent to that option including the participants inability to manage their teams on a daily basis and while I still would like to try daily roster changes, weekly changes didn't cause the problem I predicted. Of course, at the time I thought the ranks were strictly determined by the weekly win-loss record when in fact it was based on categories, i.e., if you went 7-8 for the week, you lost the week but you still got credit for 7 categories with a debit of 8 (am I remembering that right?) 
I'm curious how the FFZ league dealt with the problems of daily roster changes. I mean, if you can pick up and drop second tier pitchers and plug them in on a daily basis, you can obviously run up some of the categories like K's, wins, saves, and Innings pitched. But such a strategy can also hurt since lesser pitchers will detract from categories like K/BB, K/9 inn, ERA, losses, and hits and homers given up if we have those categories. And then you could do that with hitters too since teams average about 6 games a week you could plug in a bunch of guys playing on the off days of your other players. Smaller rosters would seem to penalize such a strategy as people might have to drop good players to make room for the daily plug in players.
I think last year was a very good first effort even if the start was a bit rough because of the settings change to prevent the sneakier managers from subverting the concept of actually having pitchers start games and throw more than 1 inning. 
But I'm still concerned with the injury problem ala weekly roster changes even though that didn't seem to make or break anyone's season last year. At this point I'm leaning toward weekly roster changes over daily because I can see some problems with that system too. FFZ vets can chime in to explain if and how these problems were handled...
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Vlad Antlerkov
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Do you have Matt Stairs in your house?
Mar 1999 time: 23:33
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quote: Originally posted by Berzerker
Offense
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My vote: batting average, OPS, hits, runs scored, RBI, SB, walks, total bases, HR. (If any of those can be cut, then cut TB.)
Wins, losses, saves, holds (if possible), ERA, strikeouts, WHIP, K/BB, complete games.
and while I'm at it... positions:
Position players: C, 1B, 2B, 3B, SS, CF, OF, OF, Util. (Basically, this prevents people from taking three corner outfielders, like I did last year. )
Pitchers: SP, SP, SP, SP, RP, RP, RP (or P).
Total number of players that can be carried at any one time: 20 (16 starters, 4 on the bench)
quote: Last time we had to add a minimum number of IP's every week after the season started to prevent people from starting only top closers and maybe a top starter. Is there a way we can avoid doing that this time? If not, that's not a big problem. I think it was a good solution to a sticky problem that really could have ruined the league as everyone dropped many starters and focused on closers and middle relievers. |
Same as SS. I don't mind minimum IP, so long as we agree on what it'll be before the season. How about 18 IP as a minimum?
quote: Last year I thought weekly roster changes would detract from the game play since losing a player to injury early in the week could cost someone a week's matchup but it turned out to be fairly decent. Did anyone lose a week due to injury? Imran opposed daily roster changes because of problems inherent to that option including the participants inability to manage their teams on a daily basis and while I still would like to try daily roster changes, weekly changes didn't cause the problem I predicted. Of course, at the time I thought the ranks were strictly determined by the weekly win-loss record when in fact it was based on categories, i.e., if you went 7-8 for the week, you lost the week but you still got credit for 7 categories with a debit of 8 (am I remembering that right?)  |
no real preference here. Being the lazy bum that I am, I lean toward weekly changes, but I can handle daily changes. 
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Berzerker
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topeka, kansas,USA
May 1999 time: 23:33
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Oops, I forgot all about the positions. I like 10 since it's easier to do averages but 9 is cool for better realism (yeah I know, realism in a fantasy league?). That's an interesting twist there Vlad, having CF singled out. And we had holds in one of the open leagues I joined last year and I still don't know what the hell a hold is but I won that category anyway
I just want plenty of categories, that's the only thing I'm a stickler on. I understand the opposition to too much redundancy, so let's try to get categories that provide greater variability. Holds offer a nice addition since in our league last year middle relievers were mostly ignored and thet deserve some attention. Offensive walks as opposed to just OPS reflect sluggers who are consistently pitched around.
My revised list, asterisks next to my lowest priorities
offense
hits
runs
doubles *
homers
RBI's
stolen bases
total bases
average
walks or on base average
slugging or OPS
10 categories or 12 if we have walks, obs, slugging, and ops. If there is a better offensive category, I'd gladly vote for it over one of these 4. But walks by itself avoids being redundant if we have obs or ops and relieves some of the burden of having a slugger like Bonds who pitchers avoid so often.
Pitching
Innings pitched or weekly minimum (I think pitchers who go deeper into the game should be rewarded)
wins
losses
saves
holds (a possibility there) *
ERA
strike outs
walks
whip
homers given up *
K's/9 innings
K's to walks ratio
That's more pitching categories than hitting, but we could do away with walks or K/BB's. Whip kind of covers both hits and walks (I forgot about whip when making my list). I'd like to see opposition homers as a category if it's possible.
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vlad
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Of Nanaimo British Columbia
Dec 1999 time: 21:33
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I am easy, whatever stats make everyone happy is what I will play with. I just need to know in advance so I can get my draft strategy based on categories.
I like daily changes for baseball as long as there is a position limit.
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vlad
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Of Nanaimo British Columbia
Dec 1999 time: 21:33
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I like bigger rosters too, 22-26 is a good area.
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Soul Survivor
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UChicago
May 2003 time: 05:33
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C, 1B, 2B, 3B, RF, CF, LF and Util I'd love to see that
SP, SP, SP, SP, RP, RP, RP, P would be nice too
I don't think the rosters should be much bigger than 20 or 21, because then the FA pool becomes rather thin at the top - although I guess this might encourage trading... and big rosters with daily changes will really kill the people who can't change their lineup every day.
So maybe 19 or 20 for daily and 21 or 22 for weekly?
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Berzerker
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topeka, kansas,USA
May 1999 time: 23:33
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quote: example
Kurt Schilling 9 K, 0 BB
Mike Mussina 3 K, 4 BB
THe K/BB ratio would be 4.00. Unfortunatly, the computer will sometimes calculate the K/BB ratio as 9/0 (which is zero) + (3/4) which would be a K/BB ratio of 0.75 |
With your display of mathematical acutemen, I wonder if it was the computer messing up 
12 K's to 4 BB's is a ratio of 3.00 and 9 K's with 0 BB's isn't zero (or were you saying the computer read 9 k's and 0 bb's as 0.00?). Are you sure this happened? I kept an eye on these kinds of stats and never saw an error. But maybe you're right...
Having K's and BB's as separate categories with no K/BB's is fine with me though. Did you ever see errors in whip or other calculations? If we have just K's and BB's, I don't see much point in having K/BB or K/9 innings. But if we start eliminating stats because of overlap, we'd have to get rid of a couple more. Maybe we should go that way, but then we'd have to dump homers because of total bases and dumping total bases and keeping homers would screw doubles and triples.
I don't mind some overlap for special aspects of the game. Homers are definitely special...
hits
runs
HR
RBI
SB
TB
ave
walks
ops
wins
losses
saves
era
K's
BB's
hits allowed
holds
That's 9 and 8 for a total of 17. I think this is how I'd vote.
And an 18 IP/week is fine too, although all-star week can be a bit tricky.
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vlad
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Of Nanaimo British Columbia
Dec 1999 time: 21:33
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Berz position limits are each position gets 162 starts, that allows for everyday lineup changes, but you can't go over on the position games. In the original days of online leagues they all used that system. Not sure if you can even do that with Yahoo.
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