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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Call To Power II > CtP2-Creation/AI/Mods/Scenarios > Has anyone done a quality scenario?
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Colwyn is offline Colwyn
Prince
Melbourne, Australia
Aug 2000
time: 15:33
  Old Post 09-01-2004 14:15
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Has anyone done a quality scenario? Got spare money?

Ie along the lines of captain nemo's Red Front for civ2?

ie heaps of special events, popup messages, special units, historical AI (via scripts and events)

Peter Triggs is offline Peter Triggs
Prince
Gone Fishin, Canada
Jan 2000
time: 05:33
  Old Post 09-01-2004 16:51
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Hi, Colwyn

quote:

ie heaps of special events, popup messages, special units, historical AI (via scripts and events)


That's what it's all about around here. For a comparison of Civ2's 'language' with SLIC:

http://apolyton.net/forums/showthre...&threadid=55971

Dale is offline Dale
King
Sir! Why do you keep clicking on me?
Dec 2000
time: 15:33
  Old Post 10-01-2004 00:36
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The closest thing we'd have to red front is the World At War mod. Takes the period 1900-1950, turns monthly, with a fairly aggresive AI.

child of Thor is offline child of Thor
Emperor
UK
Jan 2002
time: 05:33
  Old Post 10-01-2004 01:26
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Got spare money?

The War of the rings(WOTR) scenario is looking pretty decent to me so far

Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:33
  Old Post 10-01-2004 03:52 Visit Maquiladora's homepage!
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Well there are quality scenarios, but id like to see a full Earth map WWII scenario, with events, new and special units, new terrains, tile imps, city sprites, goods, lovely. I started one myself (the remains are in the ctp2modders 250server or whatever its called) but i realised it would be pointless finishing without events, so i zipped it up and left it.

J Bytheway is offline J Bytheway
Emperor
England
Jul 2001
time: 05:33
  Old Post 10-01-2004 22:34 Visit J Bytheway's homepage!
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War of the Ring is, IMHO, certainly the best scenario around at present.

Colwyn is offline Colwyn
Prince
Melbourne, Australia
Aug 2000
time: 15:33
  Old Post 12-01-2004 03:04
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Ok ta I'll check it out, Ive been away from CTP2 for a while and thought there might be a whole lot considering its potential for mods compared to Civ3 for eg.

Is there another reason other than people not making time to do them??

Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:33
  Old Post 12-01-2004 04:02 Visit Maquiladora's homepage!
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Well thats what there is, mods, and not so many scenarios. If i knew SLIC to write events id be knocking scenarios out once a week..... or not.

Even i could steal some ideas from existing scenarios in terms of scripted events but its the troubleshooting that stops me dead. If someone could write a small guide with ready to use examples to make basic events that can be pasted into scenario.slc that would be great.

centrifuge is offline centrifuge
Prince
USA
Apr 2002
time: 22:33
  Old Post 13-01-2004 11:29
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Maq, once you talk somebody into it (...somebody anybody???)

May I suggest that you make an almost straight up copy of Cap'n Nemo's Red Front and 2nd Front.

...ohhh baby, now that's the good stuff.

Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:33
  Old Post 13-01-2004 13:44 Visit Maquiladora's homepage!
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Remember thats what i was doing when we were playing PBEM i was saying i was playing Red Front at the same time i got everything there, some imbalances in units still exist of course, but when this sourcecode thing releases a fix for scenario turn bug and some other bits hopefully the savegame will still be compatible and ill resurrect it if someone wants to do the SLIC.

centrifuge is offline centrifuge
Prince
USA
Apr 2002
time: 22:33
  Old Post 13-01-2004 22:08
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I remember, but I thought that it was for a full world ww2 scenario kind of like "2194 Days of War" I'm just confused, I suppose... maybe I'm on the verge of going senile.

Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:33
  Old Post 14-01-2004 00:03 Visit Maquiladora's homepage!
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Oh yeah, maybe im the senile one It is a whole Earth map, i dont know, it couldve been 2194 i was copying, but i played both.

centrifuge is offline centrifuge
Prince
USA
Apr 2002
time: 22:33
  Old Post 14-01-2004 00:38
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Well damn it copy all 3
.
.
.
.
.
.
.
.
but of course, only if the scenario editor gets fixed, you learn how to do events, and can find the time

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:33
Post  Old Post 14-01-2004 19:39 Visit Martin Gühmann's homepage!
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quote:
Originally posted by centrifuge
but of course, only if the scenario editor gets fixed, you learn how to do events, and can find the time


Scenario Editor fixed? So far it doesn't contain a slci editor, so nothing to fix with it, just a lot of stuff to add if also non programers should be able to use slic.

-Martin

centrifuge is offline centrifuge
Prince
USA
Apr 2002
time: 22:33
  Old Post 14-01-2004 23:00
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When I was toying with making a scenario a while back, there seemed to be a definite bug in the "city style" buttons.
This was the only real problem that I ran into. Of course, my knowledge of the text files was limited, but after tinkering with them to my satisfaction, and bugging people with it on this forum. I came to the conclusion that it could have only been a bug in the scenario editor.

If there are any other bugs, I'm unfamiliar with what they are, since everything else seemed to work ok.

Maquiladora is offline Maquiladora
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Jun 2001
time: 05:33
  Old Post 15-01-2004 01:12 Visit Maquiladora's homepage!
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That problem with the city styles Martin fixed

Did you look at the copy/paste buttons too Martin? I know its not so important but they didnt work when i tried to copy paste a large area last time i fiddled with the editor.

centrifuge is offline centrifuge
Prince
USA
Apr 2002
time: 22:33
  Old Post 15-01-2004 01:20
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quote:
Originally posted by Maquiladora
That problem with the city styles Martin fixed



Sweet, thanks Martin

Colwyn is offline Colwyn
Prince
Melbourne, Australia
Aug 2000
time: 15:33
  Old Post 15-01-2004 15:38
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#18 Report this post to a moderator
Got spare money?

quote:
Originally posted by centrifuge
Maq, once you talk somebody into it (...somebody anybody???)

May I suggest that you make an almost straight up copy of Cap'n Nemo's Red Front and 2nd Front.

...ohhh baby, now that's the good stuff.


Oh yes Red FRont pease for CTP2! I'm currently doing one for CIV3 conquests but CTP2 with slic would be great !

Eastern fornt scenario is good too b/c its predominaly a land battle b/w two countries mostly and thus the AI will be stronger.

To be honest anyone with a bit of slic knowlege would be able to do it in <100 hours.

The thing with CTP2 though is will the AI attack agressively or will it wander around with stacks, can slic help ie setting a goto and attack command for ai units?

Last edited by Colwyn on 15-01-2004 at 15:43

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:33
Post  Old Post 15-01-2004 22:42 Visit Martin Gühmann's homepage!
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quote:
Originally posted by Colwyn
The thing with CTP2 though is will the AI attack agressively or will it wander around with stacks, can slic help ie setting a goto and attack command for ai units?


Without slic the AI doesn't do much but with the right slic you are dead, given you use Activision's version of CTP2, well the source code project is not further either.

quote:
Originally posted by Maquiladora
That problem with the city styles Martin fixed


Just the icons on the buttons are missing, because I couldn't decide were I should place them in the text files: citystyle.txt, agecitystyle.txt or uniticon.txt. Oh and now a city is selected when you place it and it has also the size displayed in the city pop spinner.

There is also a bug in the scenario editor concerning pollution.

So far I didn't look on the copy and paste buttons.

-Martin

Last edited by Martin Gühmann on 15-01-2004 at 22:48

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