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ftrooper93 is offline ftrooper93
Settler

Nov 2003
time: 05:33
  Old Post 10-01-2004 02:25
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Observation:

Does it seem to you that there are certain point in the time line in years, regardless of tech or anything else, when a big war breaks out?

Same thing for a major barbarian uprising and invaision.


Feels like there's a barbarian or war at 500 BC, 500-1000 AD, 1500 AD (war), and then a "modern" war.

Rhothaerill is offline Rhothaerill

Emperor
Vincent Returns!!!
Feb 2003
time: 21:33
  Old Post 10-01-2004 02:33
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A large barbarian invasion happens when two civs enter the middle ages. All current huts suddenly burst with barbs. Though in Conquests so far the barbs don't do much. I'm not positive if a barb invasion would happen in the next age because the map is usually mostly covered by that time.

Regarding world wars, in many of my games MPPs generally lead to world wars in the industrial age and beyond. Occasionally I'll see one before that though.

Argos65987 is offline Argos65987
Warlord
NJ, USA
Nov 2001
time: 00:33
  Old Post 10-01-2004 03:13
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quote:
Originally posted by Rhothaerill
A large barbarian invasion happens when two civs enter the middle ages. All current huts suddenly burst with barbs.


I didn't know this. Is this a confirmed observation?

As for the barbs not doing much, usually by then the warriors or horsemen they have are outclassed by the players units and it seems the AI won't let them attack at such a disadvantage. I have also noticed that they even seem hesitant to enter cultural borders to pillage by the middle ages.

I would like to see in future games if the barb units would keep "upgrading" thru the eras as the players do, say land units advance to guerillas and sea units at least advance up to privateers.

Rhothaerill is offline Rhothaerill

Emperor
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Feb 2003
time: 21:33
  Old Post 10-01-2004 03:25
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It is confirmed.

As to barb upgrades through the ages, I do not believe that is possible with the current code. Civ4 might have it.

Tall Stranger is offline Tall Stranger
Warlord
Northern Virginia
Nov 2002
time: 00:33
  Old Post 10-01-2004 03:27
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quote:
Originally posted by Argos65987
I didn't know this. Is this a confirmed observation?


Yup, this is a well-known fact. In a sense it's nice, as it gives you a sense of where you stand in the tech race. If you get the notice that "We have reports of a massive barbarian uprising near XXX!" and you're not in the Middle Ages yet, you know that at least two of your opponents ARE.

quote:

As for the barbs not doing much, usually by then the warriors or horsemen they have are outclassed by the players units and it seems the AI won't let them attack at such a disadvantage. I have also noticed that they even seem hesitant to enter cultural borders to pillage by the middle ages.


Depends on the map and the manner in which you've expanded. If you have some lonesome, 1 pop cities with, say, only a spearman for defense, a massive barb attack can pose a challenge.

quote:

I would like to see in future games if the barb units would keep "upgrading" thru the eras as the players do, say land units advance to guerillas and sea units at least advance up to privateers.


There has been many discussions of this, and many people agree that barbs ought to be more of a challenge. However, as it currently stands, barbs can only be assigned 2 land units, which are set at warrior and horseman in the default version of the rules. You can use the editor to change this, however, you can not add additional units.

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:33
  Old Post 10-01-2004 03:29 Visit :) Smiley's homepage!
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I use standard size maps, and by the time there are 2 civs in the middle ages the entire map is claimed. So, barbarians are really only a concern pre 0 A.D. when there is actually some open space.

Interesting story of what happened when there was a "massive barbarian uprising" in the few unclaimed tiles near this new city I'd just put down. 20 horsemen take out the defending unit and pillage the city repeatedly. By the 10th horseman or so, there wasn't even anything to pillage but they kept going in and then disappearing.

Sartek is offline Sartek
Settler

Jan 2004
time: 21:33
  Old Post 10-01-2004 12:34
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lol

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:33
  Old Post 10-01-2004 14:32
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You can see lots of barbs in modern times, just raze lots of cities and leave the land empty. Next thing you know your MA is rolling along and sees a barb warrior. Very funny indeed.

Tattila the Hun is offline Tattila the Hun
Prince
Tornio
Oct 2002
time: 07:33
  Old Post 11-01-2004 17:44
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That axe of their's will cut trough chopham like trough butter.

Chopham?

Sounds like something a butcher might do.

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:33
  Old Post 12-01-2004 17:06
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Avatar Enlargement: We've got the solution

Can you say 'Elite training ground'?

(they will not be open for long as even AI civs at war will send settlers across the globe to claim that empty space.)

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:33
  Old Post 12-01-2004 18:03
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I wonder if anyone was ever dedicated enough to viciously defend their barb farm (as such things are known) or to block it off completely with defenders?

Then we could rename this thread - 'the Big Barb Hunting Season''

Cookie Monster is offline Cookie Monster
King
New England
Jul 2001
time: 00:33
  Old Post 12-01-2004 20:17
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quote:
Originally posted by Tattila the Hun
Chopham?


I believe that would be chobham.

gunkulator is offline gunkulator
Prince

Feb 2003
time: 00:33
  Old Post 12-01-2004 21:23
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quote:
Originally posted by MrWhereItsAt
I wonder if anyone was ever dedicated enough to viciously defend their barb farm (as such things are known) or to block it off completely with defenders?

Then we could rename this thread - 'the Big Barb Hunting Season''


That used to be a common CivII tactic: Find a city taken over by barbs (or give them one) and use a diplomat to bribe the units it produces. For the cost of a cheap bribe, you got a reasonably up-to-date unit that required no support.

The closest I've come to that in Conquests is to play the Mayans and plant a couple Javelin Throwers outside of a barb camp. As the warriors come out, attack with the J-Ts. If you win, there's a 1/3 chance of getting a no-support barb worker!

edit: oops, Mayan Javelin Throwers, not Jaguar Warriors.

Last edited by gunkulator on 13-01-2004 at 02:29

steven8r is offline steven8r
Prince
of Central Texas
May 2002
time: 23:33
  Old Post 13-01-2004 01:26
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Yes, I've mined Barbs w/ the Mayan Javelin Throwers. I've even used various defenders to block AI's from comming in and 'Russleing' MY Barbs!

Steven

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