Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Other Games > Master of Orion I/II > Help! Exploring (relocating ships)
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
johnpratt12 is offline johnpratt12
Settler

Jan 2004
time: 05:33
  Old Post 10-01-2004 07:22
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Help! Exploring (relocating ships) Increase the size of your Attachments



I have a problem when playing MOO2 When I try to relocate my ships, I keep gettting told "You may not relocate to undiscovered stars". This means that my race gets stranded in one star system while the others are spreading like weeds across the galaxy.

My question is this, simply, HOW in the heck do you "discover" these other star systems. There is nothing in the pdf manual that came with the game about this at all.

I would appreciate any help on this.

Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:33
  Old Post 10-01-2004 07:50
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Inflate your Upload Space

just click on the ship with the mouse and then click on the star you want to move to?

relocate is in moo2? In moo1 what it does is when something finishes, it automatically moves it to the star in question, its not a movement deal there.

Iasius is offline Iasius
Warlord
Germany
Jan 2003
time: 05:33
  Old Post 10-01-2004 08:06
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton buy from Amazon

Yes relocate is in moo2. It's in the fleet menu. Although I've never used it in moo2 IIRC.
Also to avoid any misunderstandings, you can not only click on the ship icons in the fleet menu, but you can just click on that little triangle next to a star on the main screen and just click on another star to tell the fleet to move there.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:33
  Old Post 10-01-2004 11:04
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Help yourself to an AD-FREE life

Sending the ships to any star requires they have the fuel range or you cannot send them.

Relocation can be done from the fleet screen. Works like Moo1. You must have a colony at each end.

Last edited by vmxa1 on 13-01-2004 at 04:35

Garth Vader is offline Garth Vader
King
Saskatoon, SK, CA
Oct 1999
time: 22:33
  Old Post 13-01-2004 00:28
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

I had always wondered why they got rid of relocation, boy is my face red

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:33
  Old Post 13-01-2004 04:34
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton buy from Amazon

No big deal as it is not as useful in Moo2. You just do not have the large numbers of ships and since you can ugrade, you do not make as many.

In Moo1 you were scrapping a whole class and had to make new ships, so reloaction was very handy. Plus the ships were build faster. You could be making more than one per turn.

In Moo2 I rarely use reloaction, but it has been very useful a few times.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:33.
Apolyton Time is 00:33.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0318 seconds (87.68% PHP - 12.32% MySQL) with 29 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net