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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:33
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Yeah, the trial and error is a bit annoying at times. I've heard that if you give them what they ask for, they're happier, but I don't know if that is just pure conjecture. Usually I do unless its a tight game, out of pure laziness.
better than the civ2 diplomacy, but needs some improvement in Civ4
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Plotinus
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Yes, I believe that giving the asking price rather than haggling will make them happier, but who ever does that?
It would be nice if one negotiated with the foreign leader, rather than with one's own foreign adviser, as currently happens, but there you go. You do need the adviser to help you to some degree, or you could find yourself insulting the dignitary without meaning to - because it's often very hard to predict how much your negotiating partner will value what you're offering. I'd like it if your adviser warns you if you're making a ridiculously high or ridiculously low offer, but was vaguer in the middle - "They might take this. Give it a try!" etc. Then you'd have a back-and-forth conversation with the foreign leader, which might be a bit more interesting.
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mrmitchell
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quote: I agree it would be a nice touch if the advisor wasn't perfectly accurate with his assessment. |
"Well, the Germans will probably need 30g for this. Unless you also include something more on your side. But they might need more."
"How was I supposed to know they'd be insulted at anything less than 150g! Is it my fault they declared war!!??"
"What are you about to do with that crowbar, Prime Minister?"
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Gen.Dragolen
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TS,
Yes, your Dilpomatic Advisor is a paid agent for the enemies of the state. Unfortunately, other than their go-between task, they are just there to dress up the interface.
The Diplomatic model would be much more useful if you could get information from your diplomats on what the conditions are like in the countryside, without having to investigate each city, since intelligence gathering was and still is a primary role for a diplomat. It's just non-military intel. Let them gather information on attitudes and economics, what the other civs are researching.
Just the typical stuff from dinner parties and social outtings with the society's upper crust. (like stale bread?)
Maybe for Civ IV...
D.
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