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Spaced Cowboy
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Dallas TX
Nov 2001 time: 23:33
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This game is a forum gladiator event similar to the 1st one. However, there are some rule changes to spice up the event. Please post your gladiators name and weapon shield combo
1. You get 100 points to start, you gain no points by winning.
2. You must distribute your 100 points to 3 attack/defends per combat round.
EX:
1st A11 D11 P11
2nd A12 D8 P15
3rd A15 D2 P15
No more than 50 points per line. Each ADP is compared to the opponents ADP. 1st<-->1st, etc.
3. (Edited) Ties result in 50% power damage rounded down. 0 attack 0 defense ties are possible.
4. Everyone plays everyone in round robin format in the first round, and the winners go on to the semifinals. The round robin tourney is two combat rounds. Four qualifiers will go to the semis and will win by being the first player to get his opponent under 50 points. The final tourney is to the death.
5. (Edited) Each player has 20 points to distribute to weapons and armour. This is public knowledge and is sent in with your gladiators name. Half of these points are added to each of the 3 A/Ds. They also add their full values to power (if hit) and subtract from power (if hit) respectively.
I will not participate in the tourney, but serve as mediator for all combats. That way no one but me will know your fighting style. The commentaries for round robin will be brief and then more glorious from there.
Let the intial competition begin!
First round robin line ups are: (each contestant fights the 4 names below his).
1. Vovanus Scipio Ursacius W20 A00
Versus
2. Jamski-San W10 A10
3. The Doctor W00 A20
4. Sparky Meridius W00 A20
5. ADG the Mysterious W05 A15
2. Jamski-San W10 A10
Versus
3. The Doctor W00 A20
4. Sparky Meridius W00 A20
1. Vovanus Scipio Ursacius W20 A00
6. Ur the Caveman W10 A10
3. The Doctor W00 A20
Versus
4. Sparky Meridius W00 A20
1. Vovanus Scipio Ursacius W20 A00
2. Jamski-San W10 A10
7. The Princess W12 A08
4. Sparky Meridius W00 A20
Versus
1. Vovanus Scipio Ursacius W20 A00
2. Jamski-San W10 A10
3. The Doctor W00 A20
8. Lord Drogue of Antoine W09 A11
5. ADG the Mysterious W05 A15
Versus
6. Ur the Caveman W10 A10
7. The Princess W12 A08
8. Lord Drogue of Antoine W09 A11
1. Vovanus Scipio Ursacius W20 A00
6. Ur the Caveman W10 A10
Versus
7. The Princess W12 A08
8. Lord Drogue of Antoine W09 A11
5. ADG the Mysterious W05 A15
2. Jamski-San W10 A10
7. The Princess W12 A08
Versus
8. Lord Drogue of Antoine W09 A11
5. ADG the Mysterious W05 A15
6. Ur the Caveman W10 A10
3. The Doctor W00 A20
8. Lord Drogue of Antoine W09 A11
Versus
5. ADG the Mysterious W05 A15
6. Ur the Caveman W10 A10
7. The Princess W12 A08
4. Sparky Meridius W00 A20
Orders due by Wed morning 8:00AM CST
Good luck and Godspeed!
Last edited by Spaced Cowboy on 16-01-2004 at 03:10
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Drogue
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Omnipresent conscience
Oct 2002 time: 05:33
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So let me get this straight. We play each of the 4 opponents above for 3 rounds. The one who loses the least HP in each 3 round matchup wins. Then we play the other 3 in the same way. The 4 with the best win/lose ratio go to the semi's.
Is each round compared with the same of the opponents rounds. For instance, my first line will be compared with ADG's first line, to see if either of us hit, and how much damage we do?
So you need three lines adding up to 100?
Last edited by Drogue on 13-01-2004 at 20:28
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Spaced Cowboy
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Dallas TX
Nov 2001 time: 23:33
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quote: Originally posted by Drogue
So let me get this straight. We play each of the 4 opponents above for 3 rounds. The one who loses the least HP in each 3 round matchup wins. Then we play the other 3 in the same way. The 4 with the best win/lose ratio go to the semi's.
Is each round compared with the same of the opponents rounds. For instance, my first line will be compared with ADG's first line, to see if either of us hit, and how much damage we do?
So you need three lines adding up to 100? |
Yes, but there will be another "turn" against those opponents, giving 6 rounds (lines) total. Your second turn will be exactly as the first with your choice of 100 points to spend. You will receive and update in the forum like this:
Drogue vs Skanky
1: Drogue hit, Skanky miss
2. Drogue miss, Skanky miss
3. Drogue hit, Skanky hit
Result: Drogue 85, Skanky 78
But, I will need to have all orders in before I start. And how do we deal with persons that do not post their orders. I am tempted to put them down as A11D11P11 for all three turns.
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Drogue
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Omnipresent conscience
Oct 2002 time: 05:33
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quote: Originally posted by Spaced Cowboy
Yes, but there will be another "turn" against those opponents, giving 6 rounds (lines) total. Your second turn will be exactly as the first with your choice of 100 points to spend. You will receive and update in the forum like this:
Drogue vs Skanky
1: Drogue hit, Skanky miss
2. Drogue miss, Skanky miss
3. Drogue hit, Skanky hit
Result: Drogue 85, Skanky 78 |
That sounds good 
quote: Originally posted by Spaced Cowboy
But, I will need to have all orders in before I start. And how do we deal with persons that do not post their orders. I am tempted to put them down as A11D11P11 for all three turns. |
I would agree, with the exception that if someone has sent orders that are wrong (like HongHu) but one line is over 50, simply cut it down the highest attribute so that the line is 50 and add it to the same attribute on the lowest scoring line.
For instance, if I sent:
10-10-10
5-5-5
25-10-20
then simply cut 5 of attack3 and add it too attack2, so it ends up as:
10-10-10
10-5-5
20-10-20
It is then in the style they wanted (as close as possible) and legal 
Making a mistake when you'v said you're away is not the same as simply not posting, and shouldn't be punished the same IMHO.
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