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shawnmmcc
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DataAeolus, it depends on if you want to have cool names, or uncool military nomenclature style names. For example, I use a two letters resembling standard military nomenclature, so I use AC (armored car) for a wheeled chassis, and M (tanks) for the hover chasis, as in M1 Abrams. I then put the cost, a space, and then the attack-armor factor.
For example, an AC20 4-1 is an impact rover. I leave some of the early ID's alone, but later on I find the descriptive ID really handy. Thus an AP20 1-2t is an Armored Car/Police one attack 2 defence with trance. It really works quite well, even if it's deadly dull. You can edit these somewhere is the SMAC txt files, I just cannot remember which one so I've never bothered, I really should.
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Flubber
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With a view of the Rockies
Aug 2000 time: 22:33
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quote: Originally posted by shawnmmcc
For example, an AC20 4-1 is an impact rover. I leave some of the early ID's alone, but later on I find the descriptive ID really handy. Thus an AP20 1-2t is an Armored Car/Police one attack 2 defence with trance. It really works quite well, even if it's deadly dull. You can edit these somewhere is the SMAC txt files, I just cannot remember which one so I've never bothered, I really should. |
I am less regimented but I do rename units with functional names-- In particular when I get a new armour I will make units like a "Homeguard 4AA" or a " Dropper 4AA". I find the different nmames prevents me from upgrading to the wrong unit.
Also a question-- your name gives the cost in minerals I assume . .. ie AP20 for an impact rover. Do you assume a ZERO industry rating when you name the units, or would that unit be an AP16 if you were the drones??
I have done similar stuff when I name a decked out crawler something like supply 144-- THats was my original method but lately I have been experimenting with naming according to the number of mineral rows it costs -- it gives a more accurate number with no confusion when changing industry settings
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