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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game II > C3PtWDG2 Monty Python > Where to put our monkey outpost?
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DaveMcW is offline DaveMcW
Prince

Aug 2002
time: 00:33
  Old Post 14-01-2004 07:34
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#1 Report this post to a moderator
Where to put our monkey outpost? Support Apolyton, buy Civilization 2

CoD has offered to build an outpost near MonkeyLand, and then trade it to us for a city built by our settler in a place they choose.

I've come up with a few options, what does everyone think?

A: Hides our road without blocking it, and guarantees us access to silks.
B: Hides our road a bit more, but we must build a longer road around the city so allies can use it.
C or D: No attempt to hide anything, blocks all monkey expansion.



Also, I was thinking of using another settler for offensive cultural borders during the war. Does this sound useful?

Last edited by DaveMcW on 14-01-2004 at 07:41

Darekill is offline Darekill
Prince
Zweibrücken
Oct 2002
time: 06:33
  Old Post 14-01-2004 12:13
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#2 Report this post to a moderator
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Let's "c"....

Settlers can be usefull offensive units!

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:33
  Old Post 14-01-2004 13:20
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#3 Report this post to a moderator
Enter the AD-FREE zone

C or D are already almost a declaration of war. Additionally, a Monkey NM is lingering there and if he spots a settler, Monkey will immediately protest yet before the city is built. Therefor, A or B seem to be the better solutions. Since Arrian (one of the active CoD players) is a "OCP" friend and equally hates wasted tiles and overlapping, A is probably a better choice if the city is planned to be permanent.

Looking at the general map, what is the teams opinion about dividing the continent after the war?

DaveMcW is offline DaveMcW
Prince

Aug 2002
time: 00:33
  Old Post 15-01-2004 00:09
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I wanted a barracks city so we could send a bunch of warriors south during anarchy, and upgrade them when they arrive. We don't need an outpost until the war begins, so C or D are perfectly good choices.

But since I want to keep the road secret as long as possible, I vote for A or B (whichever CoD likes, since we will probably give it back when dividing the continent).

rendelnep is offline rendelnep
Prince
out in the boonies
Jun 2002
time: 17:33
  Old Post 15-01-2004 11:10
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I 'll go for A might be good for monopolising the silk industry

Octavian X is offline Octavian X
King
Probably buried under piles of Literature, Biology, or Government homework
Jan 2002
time: 23:33
  Old Post 15-01-2004 11:47 Visit Octavian X's homepage!
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#6 Report this post to a moderator
Put an end to popups!

Agreed. A is probably the best place. It's also the easiet to explain to Monkey (just claiming silks). Should be fine.

Vlad Antlerkov is offline Vlad Antlerkov
King
Do you have Matt Stairs in your house?
Mar 1999
time: 23:33
  Old Post 17-01-2004 04:13 Visit Vlad Antlerkov's homepage!
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#7 Report this post to a moderator
Inflate your Upload Space

A. Putting it near the silks gives the best cover.

rendelnep is offline rendelnep
Prince
out in the boonies
Jun 2002
time: 17:33
  Old Post 17-01-2004 16:33
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Tired of ads?

Alternatively we can stick it where the sun don't shine........

in a very deep valley

damn it that didn't work did it.

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:33
  Old Post 19-01-2004 18:51
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#9 Report this post to a moderator
Avatar Enlargement: We've got the solution

Attention:

CoD has a settler heading to A-9 (1 NE from A) and asks if we're fine with it. Alternatively, they propose B-1 (1 SW from B), but that's probably too close to Monkey. So what's our choice?

DaveMcW is offline DaveMcW
Prince

Aug 2002
time: 00:33
  Old Post 19-01-2004 20:36
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Full PM-box? Change here!

How about both? That way we get cover for the road AND a good position to launch attacks.

The only question is, can they get a second settler down in time?

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:33
  Old Post 19-01-2004 20:53
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Support Apolyton, buy Civilization 2

I guess B-1 would attract too much attention at the moment, and that is what we need least.

rendelnep is offline rendelnep
Prince
out in the boonies
Jun 2002
time: 17:33
  Old Post 20-01-2004 06:50
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What About D but one NW tilecloser to the cattle tile - it might notstrategicaly be that great but at least looks like we only trying to get some decent land. That way it won't loock we are trying to conspire with COD or though this may already be appearant.

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