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Space05us
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I say we restart too. I had a hard time trying to waste money. I destroyed the old incinerators and replaced them with the power making ones, built a $93,000 tunnel, terrorformed the mountain to place that thing on top and create Barrow Heights, replaced all the old water pumps in old city, destroyed the old water treatment centers and built 4 new ones, built 4 new recycling centers and a new incinerator. and ummm, I think thats about it, well a little expansion too. Ended with 300,000 something simoleans left still.
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Comrade Tassadar
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In fact, I have an idea.....
Let's each have our own little section of the map! We each pick a wonder (I'll take St. Basils Cathedral naturally), and develop our city...all out of the same budget.
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Comrade Tassadar
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Er, DP 
Last edited by Comrade Tassadar on 20-01-2004 at 04:16
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Space05us
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I'll set up a new map and we can lay claim to areas we see fit. brb.
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Space05us
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hope this is good enough, started off on a huge map so i could get a screenshot of all of it.
Attachment: apolytropolis.jpg
This has been downloaded 67 time(s).
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Space05us
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and in case you want to look at the terrain in more detail....
Attachment: apolytropolis.zip
This has been downloaded 2 time(s).
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mrmitchell
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Me too!
But we would obviously have to share a few things--at least power, and probably water too, and city connections...
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Space05us
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we could just pick starting locations then, and spread out from there. How does this look?
Attachment: apolytropolis2.jpg
This has been downloaded 56 time(s).
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Space05us
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mrmitchell still needs to pick a spot, as does Comrade Tass
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Comrade Tassadar
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The eastern circle. However in addition to that being my "solid" territory, I also lay claim to the other border area.
Also, we COULD divide the map into 5 pieces as per the yellow...Jamski would get mostly water though, but also a landspace to let him make money to terraform.
Attachment: porpose.gif
This has been downloaded 40 time(s).
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VetLegion
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Another tip from when I played this game. You want to increase the land value. There are many factors to this. I found that difference in altitude helps, but one thing helps immensly - marinas.
Really, you can just dig out enough of a hole for a marina in the middle of a city, put down the thing and it will increase surrounding land value very much. I am a little surprised that the edge of your lake in this game wasn't filled with marinas.
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