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Sir Ralph
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Long live teh Schwampel!
Dec 2001 time: 06:33
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Completed research:
None
New units and improvements:
CA builds Worker, starts Catapult, remaining at size 5. GoEP builds Swordsman, starts next.
Workers:
Moritz and Concord mine their tiles. Mike goes 1, will road/mine there. Max goes to TP-1, will irrigate/road here. Worker from CA enters SC, will join it next turn. Jonas mines WV-3. Bob goes 2, at the last war road tile, guarded by the Spearman. Dennis is not yet available.
Military:
Sir Kay enters our territory, goes 878. Will be upgraded in Swamp Castle next turn. Swordsman attacks barbarian horseman at GoEP-999, wins not losing hp, but also not getting promoted. Sir Bedevere skips turn at his lookout. Sir Launcelot attacks the barbarian camp, wins losing 1hp (no promotion) and gets us 25 gold.
Diplomacy:
Preparing a note to CoD about the location of the barracks city at Plymouth-1112 (Position A).
Economy:
Settler next turn, will build an halfway productive city at CA-774 (6-ring). We'll need horses in a few turn, too. Will include this in the message to CoD.
Finances and research:
438 gold, +52/turn at 10.0.0. Construction in 31 turns with 1 scientist.
Personal note:
I'm about to resign as player as soon as we get out of anarchy (we'll switch to Republic when our regiments are marching). I would like my successor to be the CoD ambassador at the same time (just as I was), that makes sense since they'll be our allies. I will stay in the team semi-active.
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