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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game II > C3PtWDG2 Sunshine > Turn 89 - 825 BC
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HarryH is offline HarryH
King
Olympia, WA
Sep 2002
time: 21:33
  Old Post 20-01-2004 22:40 Visit HarryH's homepage!
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Turn 89 - 825 BC Tired of ads?

Post orders.

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:33
  Old Post 20-01-2004 23:28
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Move our settler group 3. That will be the location of our next city. We need a name for that city. My current idea is "Our Happy Place". Post if you have something better.

I've changed my mind on our next settler. It should head south, beyond Our Happy Place to the hill spot right next to the furs (please review Growing Empire thread). Our worker can link up both cities and the furs, as we really need luxes now, and the northern road is no where near completion.

Between this settler and the next, we can get started on that road and move with force (2 Hops) to the incense spot.

In two turns we need to get ready for Barbarian nightmares, as they can begin anytime after that.

--Togas

HarryH is offline HarryH
King
Olympia, WA
Sep 2002
time: 21:33
  Old Post 21-01-2004 02:52 Visit HarryH's homepage!
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I am not sure what you mean by "Move our settler group 3."

I agree about settling the hill next to the furs.

What should we build in Sunshinia after the settler? I believe the city will be doing 7 shields/turn. We could do a hoplite in 3 turns followed by a settler in 4. During that time another hoplite will be built in LV so that would be two hoplites to head north with the settler.

Last edited by HarryH on 22-01-2004 at 22:32

HarryH is offline HarryH
King
Olympia, WA
Sep 2002
time: 21:33
  Old Post 22-01-2004 22:33 Visit HarryH's homepage!
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825 BC turn played.

With the save Bongo said:
quote:

Thanks for the map fellas


Tab added their World Map to our offer and accepted. Accepted.
Except for a hand full of tiles we now have a complete map of our continent.
Note that Tab has also started settling some islands in the far north.
I don’t have time to do another complete map today. Maybe next turn.

Sunshinia produced settler. Set all citizens to work all mined grassland tiles.
Took the bonus grassland from Happy Hills (does not need the extra shield)
and gave it to Sunshinia which is now producing 8 shields.
Set Sunshinia to build horsemen.
Settler on his way to Barry’s location.
Mr. English started a road.
John Henry started a road.
Nova moved E.
There is a MAST JW across the straight near Zeus and a Tab warrior on this side of the straight.
Looks like they will be getting that barb camp on the straight.
Zeus moved NW, NW.
Ralph moved NE.
Gary moved W. Sees barb warrior.
Bro moved SW.
Standbridge completed his mine. Next turn he will head N of Happy Hills to
start our road across the mountains.

Changed lux to 0%. Science left at 80%.
Treasury at 163 gold, +2 gpt. Construction in 1 turn.

Cities/Pop
13/35 Tab + 1 colony
13/27 LL
7/18 Sunshine
7/17 MAST

My upload directory is full. I need to get DanQ to delete some files before I can upload any pics.

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:33
  Old Post 23-01-2004 03:42
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Lose 30 kilos (of popups)

quote:
Originally posted by HarryH
I am not sure what you mean by "Move our settler group 3."


That means move the settler + warrior "3" on the numberpad. "3" is in the SE direction.

I agree on the plan of making a 3 turn Hoplite then starting another settler. We can send that settler south to settle on the fur hills, then send our NEXT settler north to get the incense.

--Togas

HarryH is offline HarryH
King
Olympia, WA
Sep 2002
time: 21:33
  Old Post 24-01-2004 09:34 Visit HarryH's homepage!
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In the turn report I got 8 shields in Sunshinia and decided to build a horsemen in 4 turns. The horsemen can help Comet. That will give us two in the north and two in the south. LV will have a hoplite in time to go with the settler that will be built in Sunshinia after the horsemen.

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