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Gluegun
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I was wondering if it was posible to disable monoliths, without getting rid of pods... how would I do that? Thanks!
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TimeTraveler
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I think each time a military unit goes over a monolith, that monolith should supposedly have a 1 in 32 chance of vanishing. However, I've never seen that event happen, so I'm not sure if it ever does.
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Gluegun
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I mean in Alpha.txt or something
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Sovereign
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TimeTraveler, I've seen monoliths disappear.
I haven't played SMAC in ages, but I do remember in a few games my cities made the monoliths disappear. I mean, the monolith is there for like 50 turns or so, then the next turn it disappears. This happens randomly, IIRC.
As for the military units, I think I've seen it disappear once, with an Elite unit. Forgot if it was my unit or the enemy's unit though.
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Sovereign
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If you're concerned about monoliths popping up from Unity pods, you can "save" prior to opening the pod, then load if a monolith appears.
As for the non-pod monoliths, they all are placed at the beginning of a game. I suggest you create whatever random map you desire, then export or save it. Open it in the scenario editor, remove all the monoliths.
Presto, you have a complete monolith free game, as long as you do the "save and reload" trick with the Unity pods.
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