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Gatekeeper
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United States of America
Feb 2000 time: 23:33
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FlameFlash:
The modified code for the altered cruise missiles is: Cruise Msl., nil, 1, 12.,1, 18a,0d, 1h,3f, 4,0, 0, Roc, 001000000000000
I've made other, extensive, modifications to my RULES.TXT file, going so far as to incorporate the three "extra" units (a samurai, dirigible, and ship) into various eras of the game (and the AI makes use of 'em, too). I've also added in a few extra technology prerequisites that keep anyone from getting nukes too early (among other things). It's all an effort on my part to finesse the "balancing" aspect of the game and I'm mostly pleased with the results (nothing, and I mean nothing, will get the AI to effectively use aircraft carriers).
Touching back on the cruise missiles, I think that if a unit has three or more hit points, the AI will target it with the cheaper missiles. It's nice to see missile assault on cities, even if they're not always effective.
Gatekeeper
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