 |
|
JohnDoe3815
|
|
Michigan
Feb 2002 time: 00:33
|
|
I am still playing the middle ages conquest. The only problem I am having at this point is the Black Death. It seams little by little all my cities are getting it and once they do it never seems to go away. Does anyone have any info on Black Death?
|
|
|  |
 |
|
ratster
|
|
Does it only happen in the scenarios, or in the main/random game also?
|
|
|  |
 |
|
MoonWolf
|
|
quote: Originally posted by ratster
Does it only happen in the scenarios, or in the main/random game also? |
Only in certain scenarios. However, you can edit the original game to make it occur there as well. When the final big-change-patches are done, I think I'll inlcude it.
|
|
|  |
 |
|  |
 |
|  |
 |
|  |
 |
|  |
 |
|
Merepatra
|
|
quote: Originally posted by Purple
I wonder whether anyone has used plague as a weapon. For example, send one of the units from a plague-infested city across the border to a neighboring civ and see what happens.
Has anyone done something like this? |
Plague isn't spread by units moving from city to city therefore this wouldn't have any effect.
Gobi Bear (Ed Beach, the BreakAway Games producer of Conquests) posted the following on CivFanatics a while ago which explains a bit about how plague works and the editor settings for it.
quote: Here is a quick explanation of the Plague in the Middle Ages scenario.
Start by looking at the "4 Middle Ages.BIQ" file in the editor and look at the Disasters! tab in the Scenario Properties dialog.
It lists:
"Earliest Start = 1346" ... means that the AVERAGE date it starts in 1346 AD (the historical date)
"Variance = 50" ... as explained in the editor online help, this is a measure of how variable the actual chosen start date is from 1346 AD.
"Duration = 50" ... number of years plague will remain active ACROSS THE ENTIRE MAP (affecting all Civs) once it starts
"Strength = 100" ... the Black Death in the Middle Ages scenario is set to be the strongest possible type of plague
"Grace Period = 100" ... normally minimum number of years between plagues, but it is irrelevant in this case due to the next entry
"Max Occurrences = 1" ... plague will never come back after its 50 year-run in this scenario.
Plague affects both units in cities and the population of cities.
It affects all players at the same time.
As I recall, the chance of a city contracting plague is determined by the level of trade going on in that city (harbors, resources, etc.), the size of the city, the strength of the plague, and whether or not there are walls (walls increase the chance of plague).
Once a city has contracted plague, all you can do is wait it out (and move out the military units if possible). |
|
|
|  |
All times are GMT. The time now is 05:33. Apolyton Time is 00:33. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|