 |
What do you think about the background story?
This poll is closed. |
Keep it up in the next game. |
   |
17 |
89.47% |
Cut the crap! Just post the name of the victim and get on with it! |
   |
1 |
5.26% |
I don't care what you do. As lond as you update the votes on time. |
   |
1 |
5.26% |
| If you could stick a banana in that story somwhere, I'd like it! |
   |
0 |
0% |
| Total: |
19 voters |
100% |
|
|  |
 |
|
vovan
|
|
Well, the last game finished rather quickly, and I didn't get enough time to enjoy being a GM. So, you get stuck with me for another round. 
A couple things I wanted to clear up while we are at it, though.
First, what did people think about the background story? Should I put in the time for the next game to come up with something, or did it not add too much? Put the response to that into the poll please. 
Secondly. I declare a new set of rules for the next game. The changes aren't great, but I'd like to run them by folks before we get going:
1. No more two-round rule! Having people vote for someone they don't think is the Mafia just to make a tie is artificial and not much fun, IMO.
2. When there is a tie, I will kill both contenders. Be they innocent, or the Mafia, I don't care. All the tied folks will die. (The reason, again, is I greatly dislike the recent tend of people going: "Ooh, let's make a tie, so that we could figure out who the Mafia is by seeing who is let to live!" )
It seems, however, that we might have a problem here that all the games would be too short. Indeed, both of these rules were made to make the games last longer. Any suggestions on what alternatives we could implement? (Well, I was thinking about one before: anybody who mentions the word "tie" in the thread dies immediately, regardless of the reasons for mentioning that word, but then I thought it might be a little too much. )
|
|
|  |
 |
|
vovan
|
|
Okay, now on to the roster:
- - Zopperoni
- - GhengisFarb
- - rah
- - MattH
- - Jon Miller
- - Guynemer
- - HongHu
- - Comrade Tassadar
- - Hercules
- - Pave
- - ADG
- - alva
- - Kassiopeia
- - Spiffor
- - Jamski
- - Nikolai
- - Osweld
- - Jonny
- - Vlad Antlerkov
- - Drogue
- - Skanky Burns
- -
Sign up now! The spots go quickly. 
Last edited by vovan on 25-01-2004 at 09:53
|
|
|  |
 |
|
Guynemer
|
|
Oh, and I completely agree with the elimination of the two round rule.
However, I don't think ties should result in both people getting axed; people will still try to manipulate the ties in order to double the chance that the Mafia is killed.
I think it would be interesting to have a secret PM ballot. People could still post in the thread and say "I vote for such-and-such because blah blah blah," but in reality their real PM vote went to so-and-so. Obviously, you would only present the final vote tally, and not enumerate each individual vote.
|
|
|  |
 |
|
Guynemer
|
|
Bah, don't sweat it. Like I told you in the PM even before the game started, I figured I was a dead man.
|
|
|  |
 |
|
Comrade Tassadar
|
|
I'll sign.
|
|
|  |
 |
|
Jon Miller
|
|
sign up
Jon Miller
|
|
|  |
 |
|
Guynemer
|
|
Any support for real balloting by PM, but campaigning here in the thread?
|
|
|  |
 |
|
Zopperoni
|
|
They could alternate kills. The GM might have to remind one of the Mafiosi that it's "his turn".
|
|
|  |
 |
|
alva
|
 |
Republic of Flanders
Sep 2001 time: 06:33
|
|
1 main mafia (the man) who orders the killings and who knows who the other mafia is and 1 helper (who takes over if the main mafia gets killed)
-
I already sugested secret voting, didn't get enough support back then.
EDIT: added some missing words
Last edited by alva on 25-01-2004 at 13:54
|
|
|  |
All times are GMT. The time now is 05:33. Apolyton Time is 00:33. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|