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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game II > C3PtWDG2 Mohammed Al-Sahaf > turn 88 825BC
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bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:33
  Old Post 24-01-2004 15:17
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#1 Report this post to a moderator
turn 88 825BC Inflate your Upload Space

the save is in, will look at it soon

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:33
  Old Post 24-01-2004 15:52
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Well well well. Tabe has finally given us their maps.

City #2 builds settler

Republic is due in 15 turn Is this right? Gotta check some older saves.

trabant in riverside goes nw,n to hunt for barbs
Willsmith fortify
lada do nada
other - sw,ne, see conscript tabe warrior
cannon fodder - w
dangeruesq - w , sees LLLEGION to the north and barb warrior to the south
steve - next to barb village , one warrior+horse there now, I suggest we attack before the horse attacks us.
uday - fortify to heal, we attack the barb next turn
asskicker - n

Work hard finish road by Horizons
Saddam finish road by whosdamanow
Lazy worker starts road by capital

Settler+spearman+4 day week goes north of temple mount

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:33
  Old Post 24-01-2004 16:01
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Messed a bit with the workforce, republic is now due in 14 turns

Steve kills barb warrior,loose 1 hp and enters hill for safety.

We have 1 settler and one worker done next turn.

Barb warrior south of dangeruesqu attacks someone out of sight(to his east?) and dies. Hmm, thats almost where our settler is headed.

OPD is offline OPD
King
Birmingham UK
Jun 2002
time: 05:33
  Old Post 24-01-2004 16:10
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Lose 30 kilos (of popups)

Good stuff, Tabe's land is not as impressive as LL but they do have alot of bonus resources and 3 luxs.... and horse and iron...

The map trade has shown us all barb camps on the map, the only one near us atm is north of the sea lake but that should be more SS's problem than ours. We should look to trade maps every turn with someone though...

I'd be inclined to send both settlers north.

Rep in 14 sounds good, every turn we can get it sooner is something like an extra 8 food.

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:33
  Old Post 24-01-2004 16:58
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I've sent the settler we built this turn towards the proposed city spot 3 tiles north of city#2. I'd like to send the next settler west of city#2, to grab that land by the river.

OPD is offline OPD
King
Birmingham UK
Jun 2002
time: 05:33
  Old Post 24-01-2004 18:57
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Got spare money?

Yeah that sounds good, and perhaps send the next settler after that to the east of city 2 to grab the land by the river on that side?

At a rough guess it's about 30 turns untill we should make the palace jump so we should be looking to start reducing the pop in the capital by faster settler builds after the next settler is built there.

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:33
  Old Post 25-01-2004 04:52
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Well, for us it looks like food is power. We need to use these flood plains for every worker they're worth, I guess.

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