 |
|  |
 |
|
Kuciwalker
|
 |
of Schmooism
Feb 2001 time: 00:33
|
|
In the Middle Ages conquest, playing as the Byzantines (who aren't Scientific in that, but religious, which is annoying because there's no government change), I've gotten 2 SGL's. The first one probably changed the course of the entire game for me - I decided to research Western Church, which gave me access to the Holy Roman Empire wonder. Normally I would've had no chance at this, but of course I got it with the SGL. The Holy Roman Empire give 2 free techs, better chance at leaders, and 4-size armies. That, in turn, gave me the Viking and Arab techs. Now, in the High Middle Ages, I have a several-tech lead and ALL OF THE OPTIONAL TECHS except for Defender of Europe and Intelligence Operations (both Byzantine techs). I'm saving the other SGL for Magna Carta. I don't know if it's just the power of Holy Roman Empire, but I think SGL's are too random to be balanced - especially given the tiny difference between the probability for Scientific civs and non-Scientific ones.
|
|
|  |
 |
|  |
 |
|
Capt Dizle
|
|
I get this mental picture of a French knight throwing a red flag and screaming "time out" at which point God comes jogging out of a cloud.
"Longbows are unbalancing and give the English too much of an advantage", says the French knight.
God reviews the play and concludes that the longbowmen had both feet in bounds. "The play stands!", says He.
The French continue to be slaughtered, which is of course, historically accurate gaming.
By God.
|
|
|  |
 |
|  |
 |
|
Fosse
|
|
U.S.A.
Mar 2002 time: 23:33
|
|
One amazingly helpful use of SGL's shouldn't qualify them as unbalancing. They are certainly a damn sight better than when MGLs could rush wonders. With enough elites you could intentionally generate five or six per turn. In the early Middle Ages that could get you some awesome wonders right away.
The only unbalanced part about them is that once you have a clear tech lead you are likely to be the only player with a chance to generate one. But, once you are the clear tech leader the game is over anyhow...
Nice scenario work, by the way.
|
|
|  |
 |
|
pauli
|
|
herndon, va, usa
Jan 2000 time: 00:33
|
|
if you find them too unbalancing...
...don't use them.
|
|
|  |
 |
|
Exquisitor
|
|
I'm playing Monarch, C3C, mid-size continents, 8 civs.
I've generated 3 SGLs this game. Used them on Knights Templar, JSBach and Theory of Evolution. The latter put me in line for the Hoover Dam well before I was expecting it.
I tried another game where I used the SGL for the increased science output. I think it is better to use on wonders.
Does Heroic Epic help with SGL chances?
|
|
|  |
All times are GMT. The time now is 05:33. Apolyton Time is 00:33. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|