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Dr. A. Cula
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I just got C3C and was playing around with the editor last night. I loaded a bix file and saved it as biq. Then I tried to change some forest from that file to grassland. But the grassland tile had a little yellow diamond in the center, and 2 straight, green lines going to the tiles 7 and 3 from it. I have seen from the Conquests scenarios that impassable terrain was marked like this. I didn't want this to happen, but no matter what terrain type I tried, it all had that diamond on it. Then I discarded that map and tried to make a new one. Now the terrain brush was listing new terrain types: LM grassland, LM hills a.s.o. The "regular" terrain types were also there, the difference being that the LM ones had that diamond. However, when I went back to the map I used before, the brush was only listing "regular" terrain types, but all the graphics still had diamonds on them. What happened? Did anyone else notice this? I didn't have time to run further tests on it.
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Dr. A. Cula
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Hmm... Thanks.
I'll play with it more tonight.
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Dr. A. Cula
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That is a nice idea, but there's a problem: if I make a new map or load one from a biq file, the LM terrain is clearly marked when I pick a terrain brush. However, when I open a bix file (even if I save it later as a biq), I didn't get any LM terrain in that list, but I found out the terrain list is actually doubled (so I get 2 plains, 2 grasslands etc.). One of these is the LM terrain, but until I put it on the map, I can't see the difference.
Also I noticed a funny thing when placing roads: I must also place a road on the tile I placed a city, or the graphics will just show roads that go around the city, but not into it. Hopefully, I'll have enough time to test the scenario tonight to see how it goes.
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