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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game II > C3PtWDG2 Mohammed Al-Sahaf > turn 91 750bc
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bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:33
  Old Post 30-01-2004 12:51
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turn 91 750bc Tired of ads?

The save is in, will look at it shortly.

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:33
  Old Post 30-01-2004 13:25
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The hippies offer us world maps. We offer our own and accept?
That scary barb camp is gone
A LL warrior next to our spearman/settler team.
Worker built in nowhere->anudder one?

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:33
  Old Post 30-01-2004 13:36
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Trabant -> W, confirms the identity of that barb camp.
Dangeruesque -> SW, two SS warriors in the area, looks like SS got them covered.
Steve -> 3/5, fortify to heal, one barb visible, can't attack us this turn.
Uday -> full health, goes SE, SE
Other -> into 'whosdamannow' which grows next turn.
Asskicker -> E,N


I might send trabant into LL territory and offer help with their barbs.
Have to check the city plans and old threads to see what those workers/settler does this turn..

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:33
  Old Post 30-01-2004 13:59
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Lose 30 kilos (of popups)

Settler moves north, It's heading for the site NE,NE,NE,E of city #2
Cannon fodder covers it
Waterboy, stays in nowhere
lada -> N,NW , next to friendship city.

Lazy worker -> S
that new worker gets renamed to 'Happy Worker' to honour our new allies
Happy Worker -> S
Woharker -> R
Wookkie -> R
Work harder -> eh, new worker is irrigating and saddam is roading, so the mine will have to get somewhere else , work harder roads and get it over with.

All done
Just have to do some checking in the cities and write that note to SS
Republic in 11 turns, -2g, 210g in bank.

New city named 'Please move on' as there are a 3/4 LL warrior outside it(inside our borders)

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:33
  Old Post 30-01-2004 14:19
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Here's the note I sent with the save.

We have discussed your aliance proposal and we like it As the other teams are so much stronger than us, we think that it is wise to not be very vocal about our good relations. We should start discussions soon about sharing the land and other trades.

We intended to ask you to take care of a barb village 10 tiles SW of 'whosdamanow' for us(we don't like the idea of massive uprisings you see) but as that village is taken care of, we just want to ask if you did it.

Next to 'friendship city' you will see jag warrior 'lada', he was sent there to offer help with the barbs in the north(one village with warrior and horseman). After I saved the game I saw the horseman leaving, so his services won't be needed. Let us know if he can help you in any other way. If not, we just send him home again. We also have a worker roading between our border cities to get our empires connected. Not that we have anything to trade at the moment, but we may have some time in the future.

Bongo, Minister of fine art, Mohammed al-Sahaf Team


PS To honour our new ally we named our newest worker 'Happy Worker' (see pic)

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:33
  Old Post 30-01-2004 14:26
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Sounds great, bongo.

I like the "happy worker" bit

OPD is offline OPD
King
Birmingham UK
Jun 2002
time: 05:33
  Old Post 30-01-2004 22:26
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Looks good, rep in 11 is great news, as is the barb camp not being there.

The worker situation around the FP city needs some attention, so I post some specifics in a turn thread before the next save arrives.
With the new city built we can switch to FP in fp city. ATM it's 54 turns away. But with growth next turn that should drop to 40 turns. A turn later we should add a worker which will reduce it to 31 turns. Then once we have the mined plains it will drop further and with the 3 shield hill when we become a rep we should be looking at about 20 - 25 turns from now for FP completion.

Capital should therefore be looking to reduce in size from settler build once it has finished the current settler. So that the jump happens quite soon after FP build.

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:33
  Old Post 31-01-2004 00:39
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Here's the response from SS
quote:

Togas will contact your team to workout details of the alliance.

Yes, we did take out that barb camp in the forest south of the mountains.

The JW near Friendship City should not be needed. We just took out the barb camp and have another unit from our cities that is heading off the horsemen in case he moves south.

We have workers connecting our road network to Friendship city. In a few turns one will move to start a road on your side of the city to connect our two civs. We have nothing to trade yet either, we will be ready when the time comes.

I will post the pic of the Happy Worker for the team to see.

-- HarryH

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