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Plotinus
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What's the lowdown on Radar Towers? The AI always builds these things obsessively but I'm never quite certain how best to use them. What bonus do they give to nearby battles, and how does that interact with other bonuses, such as city or terrain bonuses? How close do you have to be to one of them to gain the bonus? Does the bonus apply if the battle occurs outside your territory, even though the tower is inside your territory? What if there's more than one tower within range?
It puzzles me that I have seen no discussion of these things, despite their ubiquity from the end of the Industrial Age onwards.
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CerberusIV
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I don't build them but the AI loves them and almost always puts (wastes) a unit on the tiles to guard them.
Use bombers/artillery to take them out or just make sure your units take that tile before attacking the city they cover.
Attack is the best form of defence!
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SporkPimp
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Orange County, California. Yes, it is like in the movie, except they got the city names wrong.
Jan 2002 time: 21:33
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I think human players do give them slightly short shrift. It's not an awful use of slaves, and I generally have more than I need anyway.
(Oh, btw, they don't get eaten alive so badly if you forest the tiles around your border that aren't within your production radius... it slows the enemy troops to a crawl, making them easy pickings for your tower-boosted troops.)
Still, I'd say that I would be surprised if I built 1/5 the towers that the AI does.
-SporkPimp
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Mountain Sage
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Tha major drawback is that you cannot put them in cities. Therefore, you have to defend them and those units are much more vulnerable that in cities...
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Plotinus
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I take it that they don't affect sea or air battles?
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