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Comrade Tassadar
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Highly likely? Please explain.
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Mead
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quote: Originally posted by HongHu
Comrades, be prepared, we are going to war!
In preparation of the war, I have a couple suggestions. First, I propose to reactivate the shaddow ministry for the purpose of univ war preparation.
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I am OK with that. Limit it to those members who are active in the Hive. If someone else wants in then they should post a request; as well as offer a reason why they want in, and why they have not yet been active until access was limited.
I just hope that I can access the shadow.
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I believe that it is highly likely that the Hive forum is infiltrated by the CCs and would prefer not to discuss the details of the war in here. All of the loyal comrades in the Hive will be added there. I will ask buster to post the turn in there instead of posting in the public forum. I would like to have some discussion about this.
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Although it looks like Tassadar is trying to clear the Deadwood right now, your suggestion has merit.
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Secondly, I would like to know who else can be our turn player for at least the next four or five turns. If we are going to prepare going into a war I think we should try keep the same turn player so that he can be familiar with what's going on. I can do it temporarily if we can't find a turn player quick enough, but I would need a lot of help from everybody. I'm going to start a job list thread and list specific areas that I can think that may help us but I won't have time to do.
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Although I'll try to help you, entering this crucial period we need someone with real experiance as turnplayer.
I will try to run pararell turns so the turnplayer can see what I have done, and if any of it is of value, incorporate it into the real turn.
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Comrades, please we need everybody's help! Let's go kick some b**ts! |
Yes, it looks like us and the Drones vs. Cycon.
I think the CyCons saw the writting on the wall with the Drones and us picking up the powerful SPs and knew that they needed to act soon.
But why would Uni allow themselves to be taken by CyCon without even talking to us?
Mead
Last edited by Mead on 02-02-2004 at 06:24
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Mead
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It is starting to look to me like:
Drones, Hive, and Peace vs. CyCon and Uni
Let me know what everyone thinks.
If we agree then we should consider sharing this thought with our allies (Drones and Peace)
We need to consider coordianating our battle plans with our allies and bring this game to a quick
(victorious) conclusion.
Mead
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Mead
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Usually,
When I decide to go to war I change from Wealth to something else.
Right now, it looks like we only have Survival to go to.
Wealth, although it gives us +3 industry and -1 Economy, also sticks us with -2 Morale. This is something I do not want to have to build a military with.
Consider:
With Wealth Settings:
and our military unit cities creating combat units; will will get units that are disciplined.
This is because: very green + ((+2 command nexus or cloudbase +2 bioenhancment center))/2 which is [-1 morale, morale enhancers halved]
With Survival settings we get green +2 command nexus or cloudbase +2 bioenhancement = commando.
Additionally, there are nice monoliths just outside Meadopolis (we need a road built there, on the monolith), and Rokossovkygrad (which already has a road built there) that will give our land (Drop) units a top off to Elite morale.
I do not think we should make the change from Wealth just yet, but we should strongly consider it just before we rush build a bunch of military units.
I have not run the numbers. I know the costs of making the commando/elite units (Survival SE units) is greater than the disciplined (Wealth SE units), but I think that the additional costs of the substantially stronger (and faster) units are worth it.
Mead
PS
Please enlighten me on the morale properties of units based/made at bases that have children's creches, when they are away from their bases.
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Mead
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quote: Originally posted by Vev
What about using needlet jet patrols instead of foils? |
I agree.
Our foils will be very vulnerable to CyCon.
They have Maritime +2 movement.
If we put foils in the water it is likely that they will be found and destroyed.
We have Cloudbase.
We can cover a lot of area with a few needlejets.
Our needlejets will be at least commando, with 12 movement per turn.
Our foils will likely be green or perhaps hardened with only four movements per turn.
Plus, our needlejets will be at far smaller risk (immune at this time and for the near future) to their ships.
We need a few ships/foils to take the sea bases, but we should emphasize airpower.
Airpower is far more versitle (can hit land and sea targets), mobile, and surviveable than seapower.
Let's play to our strengths (airpower) not their's (seapower).
Let's get an airforce, and quickly.
Mead
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