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Sir Ralph
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Long live teh Schwampel!
Dec 2001 time: 06:33
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Completed research:
None.
New units and improvements:
CoC builds Catapult, starts next. GoEP builds Swordsman, starts next. CX builds Chariot, starts Catapult. In three turns (630BC) we'll have 17 Swordsmen, 5 Spearmen (we take our rear city guards, since we'll switch to Republic anyway), 5 Catapults and 5 Chariots (Horsemen). We build some one-turn Warriors then, so that the first wave will consist of ~20 Swordsmen and 5 of each Spearmen, Horsemen and Catapults. After we get out of Anarchy, we'll be able to build 1-2 more Swordsmen per turn or even more if we build Warriors and upgrade.
Military:
Settler arrives at city site. Launcelot proceeds home. Bedevere (injured at 2/4 hp) skips turn.
Diplomacy:
Monkey plopped a city in the jungle near a silk resource. An excellent casus belli for CoD. Another Settler is on the run north. LL is nowhere to be seen.
Economy:
We're wasting shields in CoC (it's at 9 shields, but shall not grow!), but I can't do anything about it now. To raise the slider would be a waste.
Finances and research:
820 gold, +49/turn at 10.0.0. Construction in 23 turns with 1 scientist. 9 gpt upkeep.
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