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quinns
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quote: Originally posted by Grandpa Troll
Ok..Ok..Ok..
Let me ask you this then:
If a person has sucky land..dont find much tech..has the ai pirating his routes of trade (caravans fer u foreigners here!! )
Point is..he aint got a very good shot...
The other person has mountains,rivers grassland with lots of goodies AND find some neat tech AND has an extremely generous ai for neighbor..
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Troll, you are making the argument to use the DUAL-DUEL format! If you use the dual-duel format, you completely equalize starting positions. Also, to answer your earlier question about dual-duel counting as one or two matches -- In dual-duel you play two "games" (with sides switched), but it is considered one "match". First one to win a game, wins the match. That match is counted as ONE win.
Another way, that Dimytes pointed out, to get more even random starting positions (without using the dual-duel) is to place all map settings at 50% EXCEPT for wet/dry and warm/cold which are both set to 0%. This gives each player a river, usually, and fairly even terrain.
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Mathemagician
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Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002 time: 06:33
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quote: Originally posted by quinns
First one to win a game, wins the match.
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quote: Originally posted by quinns
Another way, that Dimytes pointed out, to get more even random starting positions (without using the dual-duel) is to place all map settings at 50% EXCEPT for wet/dry and warm/cold which are both set to 0%. This gives each player a river, usually, and fairly even terrain. |
didnt know that. what other effects does this have on the map ? any terrain that will be more common, less common ?
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Grandpa Troll

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I owe..I owe..it's off to work I go
Jul 2000 time: 00:33
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quote: Originally posted by quinns
Troll, you are making the argument to use the DUAL-DUEL format! If you use the dual-duel format, you completely equalize starting positions. Also, to answer your earlier question about dual-duel counting as one or two matches -- In dual-duel you play two "games" (with sides switched), but it is considered one "match". First one to win a game, wins the match. That match is counted as ONE win.
Another way, that Dimytes pointed out, to get more even random starting positions (without using the dual-duel) is to place all map settings at 50% EXCEPT for wet/dry and warm/cold which are both set to 0%. This gives each player a river, usually, and fairly even terrain. |
Ok
Quinns..another question or inquiry then
I played MPTeach was whooping him and he vanished
The game just went into cyberspace
~poof~
what if the game ended and say I would have won or he resigned and said GT you r da man..
I now have a victory!
~WOOT~
What does that mean?
I beat a newbie..
I have a Victory..
Trolldom shuts down and parties on Preztels, Pralines & Pizza....
BUT..what about my s-l-o-w assent to the ladder rungs?
IF a victory on a newbie dont mean anything..
IF a "WIN" dont count on much..
How should a person play agame and advance?
Personally..it frustrates da fricking Hades outta me to for a week waiting on a turn....
So..say I am in a game where there are say 3 players...
we each take a turns a week..
say 52 weeks and you have 52 turns played
THAT is my best case scenario...that after 2 years..IF the players stick it out..I get to renaissance 1.5 years later..maybe modern after 2 years
THIS is a fun game to WHOM???
My point, and Yes Blackice there quite possibly is ashorter one..but i am L-O-N-G so I talk long slow and long..
I am supposed to play that long and IF the other guys dissappear just too bad for my time and efforts?
After 2 years I win..say..what if the guys I am playing are in that game only..I get _zilcch-Nada-squat fer the victory?
Just asking..seems a waste to play newbies or one of the unreliables here..
Attachment: confused 1.jpg
This has been downloaded 29 time(s).
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Mathemagician
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Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002 time: 06:33
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all that makes perfect sense in a multiplayer game, Gavrushka.
but in a 1x1 game it simply is not necessary to play one turn in 24 hours nor to inform someone if you are about to take 48 or 72 hours for the turn.
however, if you are absent for a longer time, a note sure makes sense, though i dont see that it is necessary.
it is a totally different thing of course if each turn takes 2 or more days. but from what i can tell, even those games have shown to be finished in a reasonable time. unless the player disappears altogether, like Mieciofok apparently.
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