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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:33
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We might need to come up with a contingency plan somewhere around the time we are getting ToE.
we might consider, if we get that, to take atom theory and replaceable parts, rather than electronics.
We need to know early if we have no rubber, we need to know before other teams do. Even then, bob rubber might be in the heart of nd or GoW. Praying for a coastal deposit.
I can imagine us rolling either no coal or no rubber.
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:33
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quote: Originally posted by Cort Haus
We have 14 coastal cities, though. |
dumb question at this stage, but is there anyway we could relocate a coastal city or two one square inland?
I'm thinking in a city like d'ville, we could stack a group of frigates the one adjacent coastal tile. Or even galleys, for that matter. Risky, but might loosen up the defense for a city or two. what I mean is, might be easier to protect from transports by blocking with 5 frigates than defend against 20 marines. I'm sure they will guard the transports, but they can't have lots of everything, you know?
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:33
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quote: Originally posted by Cort Haus
But marine armies aren't amphibious! (According to Theseus's sig) |
alas, but all marine armies and all berzerk armies are, its just when you mix the two do they lose that ability. I think.
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