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KHOMAR is offline KHOMAR
Settler
L'ISLE-ADAM
Feb 2004
time: 05:33
  Old Post 07-02-2004 00:00
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Could it be possible to mutate the map in a real Globe,a spherical map ,with two modes of display, aplanned square section and globe,with zoomin/zoomout ?

MrBaggins is offline MrBaggins
King

May 1999
time: 05:33
  Old Post 07-02-2004 00:18
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If you've got a whole bunch of ideas... maybe you should save them and post them all at once... if they don't fit in any of the existing categories...

As for the idea... sure we could but...

* Why would we want/need to? what clear gameplay advantage would it give, that... say the minimap doesn't give already?

* Its a serious graphical investment, requiring great understanding of DirectX to implement. I don't know any of us is skilled enough to pull it off... especially perfectly.

* The entire game concept is based on (square, iso) tiles Those tiles wouldn't fit on a sphere.

KHOMAR is offline KHOMAR
Settler
L'ISLE-ADAM
Feb 2004
time: 05:33
  Old Post 07-02-2004 01:02
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It was for the possibility of cuting by the pole (to reach the opposite meridian,for example).

MrBaggins is offline MrBaggins
King

May 1999
time: 05:33
  Old Post 07-02-2004 01:08
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OK. It seems like too much effort for too little gain.

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:33
Post  Old Post 09-02-2004 04:16 Visit Martin Gühmann's homepage!
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quote:
Originally posted by KHOMAR
It was for the possibility of cuting by the pole (to reach the opposite meridian,for example).


Well, not the oposite median but the opposite site is possible by using a dougnnut map. Avtual this is also unrealistic, but it is a game.

-Martin

J Bytheway is offline J Bytheway
Emperor
England
Jul 2001
time: 05:33
  Old Post 10-02-2004 03:42 Visit J Bytheway's homepage!
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Got spare money?

It's only unrealistic if your planet is not really donut shaped . If we allow the planets to exist in four-dimensional space we can even have the donut map accurate without any distortion of areas or distances .

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