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ducki is offline ducki
King

Sep 2002
time: 23:33
  Old Post 08-02-2004 00:22
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Looking for a guinea pig Enter the AD-FREE zone

Alright, I'm going to try to do the courseware for the next AU game - no, don't freak out, I'm just getting a head start.

I'm sure there will be a post-AU501 discussion of the mod, what worked, what didn't, what is almost there, what new changes are needed, etc. , so don't feel rushed. There's lots of time before the next one.

However, since this would be my first map/course, I'm gonna need a volunteer to play the first 2-3 thousand years and give me feedback - too easy, too hard, whatever. I'd like someone who mostly plays Monarch level confidently and who doesn't mind having a little inside information. If it's someone who doesn't really like to play the courses but is familiar with our goals, that would be groovy too.

Any volunteers?
Again, do not freak out if you are not done with 501. I am not anywhere near ready to announce, let alone release, the next course. I am merely getting a head start since this is my first real foray into the editor and scenario creation. Do not panic.

Thoth is offline Thoth
Prince
Ottawa, Canada
Dec 2000
time: 00:33
  Old Post 08-02-2004 01:16
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Ducki: I'm willing to be your guinea pig, depending on when you need the game tried out. I'm off work until next Wednesday so I've got plenty of time until then.

ducki is offline ducki
King

Sep 2002
time: 23:33
  Old Post 08-02-2004 02:23
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Yay! We have a winner. I'll PM you tonight or tomorrow.
Thanks!

Thoth is offline Thoth
Prince
Ottawa, Canada
Dec 2000
time: 00:33
  Old Post 08-02-2004 02:34
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Avatar Enlargement: We've got the solution

np Ducki

cracky is offline cracky
Chieftain

May 2003
time: 21:33
  Old Post 08-02-2004 06:53
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Wow! Got spare money?

That was fast.


Ducki, if for any reason, you would like a player just getting used to monarch, I'm happy to volunteer as well


...and just out of curiosity, what sort of theme are you going for?

ducki is offline ducki
King

Sep 2002
time: 23:33
  Old Post 08-02-2004 09:24
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No details yet.
I don't want to steal attention from 501, as it's a fantastic game and deserves the normal post-game attention. I just want to get my... er, ducks in a row, so to speak.

jshelr is offline jshelr
Emperor
pittsburgh
Apr 2002
time: 00:33
  Old Post 08-02-2004 21:49
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Just bear in mind that we want rubber, oil, saltpeter, iron, coal, and uranium all to be near the capital city.

alexman is offline alexman
Emperor
Hunt Valley, MD
Jan 1970
time: 00:33
  Old Post 08-02-2004 22:34 Visit alexman's homepage!
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ducki is offline ducki
King

Sep 2002
time: 23:33
  Old Post 09-02-2004 00:59
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Yeah, I tried to put the starting location on a hill with iron and coal under it, horses and saltpeter next to it, three rivers, 4 grassland cows and one of each luxury, but I can't figure out how to stack resources, so I just put them all on an island and you guys can just race the AIs for all the resources. I call it AU502: Capture the World.

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:33
  Old Post 09-02-2004 01:43
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Awesome idea! Everyone starts on the continents, but ALL the resources are on islands where NO ONE starts (except those raging barbarians)!

ducki is offline ducki
King

Sep 2002
time: 23:33
  Old Post 09-02-2004 03:23
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Or everyone starts on a tiny island and all resources are on continents. Hehe, I'll have to remember those for the future.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:33
  Old Post 09-02-2004 04:35
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Ducki do it anyway you want, just don't make it a large map or worse a huge one.

Dominae is offline Dominae
Emperor

Jan 2002
time: 00:33
  Old Post 09-02-2004 05:31
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quote:
Originally posted by jshelr
Just bear in mind that we want rubber, oil, saltpeter, iron, coal, and uranium all to be near the capital city.


* Dominae plans jshelr's demise in a future PBEM game...

lockstep is offline lockstep
King
Vienna, Austria
Aug 2001
time: 06:33
  Old Post 09-02-2004 21:17
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quote:
Originally posted by vmxa1
Ducki do it anyway you want, just don't make it a large map or worse a huge one.


I agree - standard map, please! The waiting time between turns was quite annoying in AU 501 from the industrial age onward.

TheArchduke is offline TheArchduke
Settler

Jun 2003
time: 05:33
  Old Post 11-02-2004 13:56
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Help yourself to an AD-FREE life

Longtime-lurker, first time poster. I canīt wait for a new AU game to try it out.

Dominae is offline Dominae
Emperor

Jan 2002
time: 00:33
  Old Post 12-02-2004 01:40
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quote:
Originally posted by TheArchduke
Longtime-lurker, first time poster.


Welcome!

Tall Stranger is offline Tall Stranger
Warlord
Northern Virginia
Nov 2002
time: 00:33
  Old Post 12-02-2004 03:03
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TheArchduke:

Welcome! Just don't feel like you have to wait for the next game. The way RL has been going for me lately, you could start NOW and probably finish before I do!!!

Aqualung71 is offline Aqualung71
Emperor
Lord Desolator of the Desolation Row, C3CDG
Oct 2002
time: 12:33
  Old Post 19-02-2004 12:47
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Ducks, how's it progressing? Any hints on yet on what you've got in mind?

ducki is offline ducki
King

Sep 2002
time: 23:33
  Old Post 19-02-2004 20:24
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Lose 30 kilos (of popups)

Thriller - the best answer I can give is:
Since we still have folks playing 501 and we still need to look at the mod in light of the DARs and post-game analysis and likely have a second round of AU Panel votes on outstanding issues, I'll stand by the following...
quote:
Originally posted by ducki
No details yet.
I don't want to steal attention from 501, as it's a fantastic game and deserves the normal post-game attention. I just want to get my... er, ducks in a row, so to speak.

That said, since this is my first map/mod/course/whatever, I plan on casting it more in the vein of AU Lite or Mini AU and it'll be partially a pseudo-revisitation of an older theme mixed with a "survey" of something new in Conquests.

But seriously, let's get back to discussing 501 and further changes/tweaks to the mod - that, and letting those that are still taking the course finish up and give their viewpoints in the post-game thread.

I fully understand the desire to get another course under way, but let's finish 501 and tie up the loose ends on the mod first.

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:33
  Old Post 20-02-2004 06:17
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quote:
Originally posted by jshelr
Just bear in mind that we want rubber, oil, saltpeter, iron, coal, and uranium all to be near the capital city.


Just because I thought Dominae took the idea of making resources hard to come by (at least for those not inclined to seek out and settle distant lands aggressively) a bit overboard doesn't mean I want scenario designers to go to the opposite extreme.

Aqualung71 is offline Aqualung71
Emperor
Lord Desolator of the Desolation Row, C3CDG
Oct 2002
time: 12:33
  Old Post 21-02-2004 20:16
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Somehow I knew you would say that.....serves me right for asking!!!

Anyway, yes I agree. Only too happy to keep discussing 501 and see what recommendations come of it

jshelr is offline jshelr
Emperor
pittsburgh
Apr 2002
time: 00:33
  Old Post 05-03-2004 00:10
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It must be close to showtime for the next AU game

TheArchduke is offline TheArchduke
Settler

Jun 2003
time: 05:33
  Old Post 05-03-2004 12:09
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I hope so too..

Thoth is offline Thoth
Prince
Ottawa, Canada
Dec 2000
time: 00:33
  Old Post 05-03-2004 15:40
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Well, without giving anything away, I think I can safely say that you are all in for a treat with the next AU course. I'm looking forward to reading the AARs.

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