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Arrian
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Kneel before Grog!
Jul 2001 time: 00:33
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I see the save has been passed, so...
From the WAR PLAN:
T97: Python reaches Ciao33. Rush barracks in SF for 132 gold. 12 warriors move into SF. Horseman at Swindon12 moves to Corinth. Archer and spear off the road near Corinth (screening our warriors) move back onto the road. Settler builds new city on forest west of Swindon. Settler complete in Izzardia, moves 211.
Ok, obviously some of this isn't quite right. We've used all spears to screen our warriors and frankly the more I think about it, the more I think they should stay put. Python will be coming down that road pretty soon, and I'd rather Monkey got used to the screen.
Also, I think the horseman in Corinth should move to Silkfest. I want him there so he can move out with the main stack in 2 turns. If he stays in Corinth, he will be cut off because Python will be at Corinth23.
WORKER/SETTLER/CITY ORDERS:
Badcrumble founded 744 of Swindon. WF to cow, start working on something big (CH, Market). Worker at CoS7 irrigates. Mine at Sw1 complete, Swindon4 move to Ciao21.
Izzardia: Settler complete, size5, 10f. WF for +5fpt, +10spt. Build worker. Settler moves westward as best he can. He's slated for the the west coast.
-Arrian
Last edited by Arrian on 12-02-2004 at 21:34
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Mountain Sage
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I will be away for the next week. Godspeed, Civluck and 'damn the torpedoes" !
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