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What should the resource model be like in Civ 4? (Time out:0 days after 13-02-2004, 04:17)
The Civ 3 resource model is fine. Don't touch it!
Keep the Civ 3 model, but add quantitative effects. You shouldn't be able to build armor in all your cities with just one source of oil!
Replace Shields with some basic resources like Labor, Metal, Wood and Energy, and add special resources on top of that!
There should be no resources for trade, just tile bonus resources!
Other, please post
The only necessary resource is bananas!
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Optimizer is offline Optimizer
Prince
Stockholm
Feb 2001
time: 06:33
Question  Old Post 13-02-2004 04:08
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Last edited by Optimizer on 13-02-2004 at 04:47

Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:33
  Old Post 13-02-2004 04:31
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IMHO replace shields with labour (which is produced automatically by every citizen and perhaps by some bonus tiles with cattle, horses etc), and then add quantitive resources which are necessary for you to turn labour into something useful.

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