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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game II > C3PtWDG2 Monty Python > Turn 98 - 610 B.C.
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Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:33
  Old Post 13-02-2004 23:15
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#1 Report this post to a moderator
Turn 98 - 610 B.C. Get a bigger avatar today!

Completed research:
None

New units and improvements:
GoEP builds Swordsman, starts Horseman (fastmovers are better reinforcements). CA builds Spearman, starts Warrior.

Military:
Our forces consolidate (= assemble to one stack) at Ciao-33. Reinforcements also march south. Sir Bedevere has been killed by the barbarians.

Diplomacy:
Sending CoD 132 gold accepted.

Economy:
Nothing new. Settler next turn.

Finances and research:
924 gold (including the 132 offered to CoD), +51/turn at 9.0.1. Construction in 19 turns with 1 scientist.

I will play one more turn.

Octavian X is offline Octavian X
King
Probably buried under piles of Literature, Biology, or Government homework
Jan 2002
time: 23:33
  Old Post 14-02-2004 06:17 Visit Octavian X's homepage!
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#2 Report this post to a moderator
Help yourself to an AD-FREE life

Sir Ralph,

During this next turn, I would greatly appreciate it if you laid out the strategies you've been using in regard to worker movements and use and city placement.

And Dave, if you see this, what do you think is the best way/time to strike?

DaveMcW is offline DaveMcW
Prince

Aug 2002
time: 00:33
  Old Post 15-02-2004 00:43
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Support Apolyton, buy Galactic Civilizations

Please turn on governors to manage citizen moods during anarchy, except for our 1 scientist city.

Oct - our basic strategy is to strike as hard as we can, as soon as we can, with as little warning as possible. This means marching our stack of doom up to Monkey cities and taking them out 1 by 1.

I would really appreciate screenshots each turn of the war zone. If that is too hard I can subscribe to the save mailing list and take them myself.

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