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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Democracy Game > Intersite DG: Apolyton Team > CGN and Saltpeter
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E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:33
  Old Post 14-02-2004 19:29
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CGN and Saltpeter Full PM-box? Change here!

Ok, CGN is hoping that Gunpowder and a musket upgrade is going to save their bacon. But this might be a problem with that plan, the location of their SP resource (if they even have any)!!

SP is available ONLY in Desert, Hills and Mountains. Of these tiles types, CGN currently (as of turn 160, 440AD) has the following:

2 Mountains - 1 with gold and the other with Iron, so no SP there.
21 Hills - 2 with Wine, 1 with Iron, 1 with Horses and 4 NOT roaded.
26 Desert - 1 not in territory and only 9 are roaded and the rest are NOT!!

So, there is a very good chance that they will not have it immediately available. Furthermore, there is another issue, and that is the fact that a large number of those tiles are very close to the war zone. When GWT realizes that CGN had SP, they will do what they can to further denign any more of this resourse to them.

Also, Is CGN ready to either road that tile, or get a quick build city settled on that source?? I don;t think they will and might not even be thinking about that very fact.

THIS needs to be communicated to them ASAP and the need to look at several options, for not only getting the resource, but keeping it, too.

They will need it for Cannons (Chem & Metal) and later Sapahi (Mil Trad), to get their UU, GA and to really turn the tide back onto GWT. But then, they need to make sure that they are able to keep that resource available to them, all of the way up to that point, or they are goners.

E_T

CiverDan is offline CiverDan
Prince

Sep 2002
time: 00:33
  Old Post 14-02-2004 19:57 Visit CiverDan's homepage!
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We could also gift them saltpeter if we have a source hooked up and they dont.

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:33
  Old Post 14-02-2004 20:23
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Tired of ads?

quote:
Originally posted by CiverDan
We could also gift them saltpeter if we have a source hooked up and they dont.


nope, need magnetism or navigation to trade, due to the ocean (or is it sea and astronomy?)

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:33
  Old Post 14-02-2004 20:34
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Ocean, Mags and/or Nav

and Harbors (trade networks).

E_T

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:33
  Old Post 14-02-2004 23:08
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Let's just prat it's close by for them and for our sake as well.

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:33
  Old Post 14-02-2004 23:34
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If CGN doesn't have a source of saltpeter, we can always just lynch Mongoose201 for approving a map upon which CGN does not have the strategic resource for their unique unit!

Then again... we already want to lynch Mongoose201 for Apolyton and CDG's start locations compared to GWT, Firaxis, and GCA.

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:33
  Old Post 14-02-2004 23:38
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One thing we could do is move a pair of workers to Apolyton and gift them to CGN if need be. Do we know the current number and location of their workers? they might be horribly out of position for a quick sp road.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:33
  Old Post 15-02-2004 01:00 Visit Trip's homepage!
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CGN has 2 Settlers running around right now. One of them is going to build a city NE of Arhus. The other currently has no plans.

They do have Workers in the vacinity, I'm going to get miccofl to get more to those areas. It would be quite tragic for them to have Saltpeter 2 tiles away and no Workers nearby, I agree...

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:33
  Old Post 15-02-2004 02:37 Visit joncnunn's homepage!
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Hum, assuming Saltpeter is equally likely to appear on Hills as is Desert. (Mountains can be ignored in this case as well as the 4 Hills with a resource)

(13 + 9) / (17 + 26)

22 / 39

aprox 56.41% chance of having Saltpeter appear immedately adviable to them. (Assuming that there is exactly 1 in their territory)

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:33
  Old Post 17-02-2004 21:11 Visit BigFurryMonster's homepage!
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Re: CGN and Saltpeter Tired of ads?

quote:
Originally posted by E_T
When GWT realizes that CGN had SP, they will do what they can to further denign any more of this resourse to them.


Is it correct that GWT does not know this until they have acquired Gunpowder themselves?

Of course, they might see an "odd" tile being roaded by CGN, thus arousing suspicion...

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:33
  Old Post 17-02-2004 21:25
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Or a city built in a strange place or some other thing. But they will KNOW that CGN had Muskets when it's either reported in the FAM screen OR they first see them. At that point in time, they too can do the same amount of analysis as I have done and come up with the same conclusions, that the source is likely close to the front and to press on regardless.

At the same time, they can send GCA with their galleys to cover some of the other spots. A very likely indicator is the presents of forted troops, where none would normally be at, especially with a war going on.

Of course, this could lead to a really good bit of misdirection, if used properly. Let's say that their source is somewhere in their rear areas (we can only hope), but CGN places things near the front, such that it would SEEM that their source is at that point. GWT/GCA would use a large amount of their forces to try to take out that phoney source, while the rest of the time, the real source is safe. This can be used for several of the likely locations, up to the point that GWT has GP.

Call it Operation Potemkin....

E_T

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