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Spiffor
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CPA - Evil Clone brigade
Nov 2001 time: 06:34
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Well, having played the offline version of Allegiance, I have been wanting to put my claws on a good deep space game. One involving the immersive piloting of fighter and such. And with beautiful spacescape if possible.
I have loved Frontier: Elite II back in the day, but I can hardly play it again, as the controls suck to much.
I enjoyed Freelancer greatly for as long as it lasted, but I found it sad the world was so static after the campaign. Once everything had been discovered, once the best ship got equipped with the best weapons, there was no point in playing Freelancer anymore.
I loved X-Wing vs. Tie-Fighter and X-Wing alliance very much, and I'm actually considering installing them again.
Battleship 3000 AD looked very interesting, but no banana: it will simply refuse to work under WinXP 
Are there any good, and possibly beautiful, deep space games out there? Which deep-space games did you prefer?
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MattH
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Go sneer at that cow creamer!
Jul 2002 time: 05:34
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Watch out for X2. I got a copy and it was nearly unplayable. First of all, the graphics requirements are high. I set those down which improved things- not much of a problem.
What wrecked this game for me is the BUGS. If you don't de-select "inverse mouse" every single time on startup, you're out of luck. The tutorials were as far as I got in actual gameplay. They would randomly freeze and the music would start skipping. This requires a full system reboot (the game doesn't play nice with alt-tab like SC4, CIV, etc). I thought this might be a CD-problem so I did the obvious... no luck.
In one of the scenarios (building/buying/selling factory), I followed the instructions to a T. I wondered, then, why the scenario wasn't continuing with the next lesson. I managed to navigate semi-randomly to my factories datasheet (3/4 menus in). I turns out that the factory was producing something like 1 unit every 3 minutes... and I needed 300 to continue.
Yes, I did download the patch. It fixed nothing. I am so incredibly dissapointed with this game. With what little I got out of the tutorials that work is seems like it could be massive, involved, interesting game of the type I've always wanted to play (space Morrowind?).
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ravagon
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Australia
Sep 1999 time: 13:34
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quote: Originally posted by Spiffor
I enjoyed Freelancer greatly for as long as it lasted, but I found it sad the world was so static after the campaign. Once everything had been discovered, once the best ship got equipped with the best weapons, there was no point in playing Freelancer anymore.
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Have you tried the unknown systems? The ones inhabited by flights of those nomad superfighters?
I could never find out what to do on that planet inhabited solely by robots.
If you're a B5 fan then http://ifh.firstones.com/ might be of some interest. It developed from the fan-base of the cancelled B5 fighter sim IIRC.
It's still in demo phase but seems to be coming along quite nicely.
Note: I haven't actually tried it. A 200+ Mb dl is just a wee bit much for my system.
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