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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > I'd like to play games against more AI opponents...is this possible in Civ Conquests?
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Lansing is offline Lansing
Settler

Feb 2004
time: 05:34
  Old Post 16-02-2004 06:31
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I'd like to play games against more AI opponents...is this possible in Civ Conquests? Support Apolyton buy from Amazon

Hiya,

I am brand new here, and this is a really fantastic site/forum!

Looking through the FAQs and so on, there was some mention on modifying the .biq file to allow me to play against more AI opponents on the various map sizes (like 16 opponents on a small map). I really want to do this!

However, I tried modifying the file as was suggested, but when I tried to save conquests.biq, it said it was a read-only file. This, of course, was really disspointing, as I had visions of large scale warfare on very small worlds swimming through my head.

Can anyone help, or is this even possible? I'd like to be able to start up new games and choose more opponents, and not just make my own worlds to accomodate my preference for many opponents.

Thanks!

Lansing is offline Lansing
Settler

Feb 2004
time: 05:34
  Old Post 16-02-2004 06:56
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Got spare money?

Neeeeeevermind, I figured it out

YAY!

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:34
  Old Post 16-02-2004 07:36
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Support Apolyton, buy Civilization III: Complete

welcome to 'poly

playing against 31 opponents is a blast (until it slows waaaaaaayyyyyyyy down on my machine)

smellymummy is offline smellymummy
King

Aug 1999
time: 21:34
  Old Post 16-02-2004 08:06
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#4 Report this post to a moderator
Increase the size of your Attachments

small maps with lots of opponents are great! I never played small with 31 though... i wonder how it is, or maybe even 31 civs on tiny?

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:34
  Old Post 16-02-2004 08:08
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quote:
Originally posted by smellymummy
small maps with lots of opponents are great! I never played small with 31 though... i wonder how it is, or maybe even 31 civs on tiny?


crazy. I tried it in PTW. IIRC some civs didn't even have enough room to plant their settler.

lethe is offline lethe
Warlord

Mar 2003
time: 05:34
  Old Post 16-02-2004 10:40
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I'm having a blast playing a standard sized map with 31 civs. Took some time to get lebensraum, but now it seems the rest of the game is just mopping up.

I think many AI's actually make it easier. 10+ civs paying me 120gpt each, and the rest whatever they have for the same techs. I've got such a devastating tech lead in the early industrial that they at best end up one less tech down on me.

Just go to Civfanatics to get this great mod.

It's sure fun once in a while.

Sovereign is offline Sovereign
Prince
USA
Jan 2001
time: 00:34
  Old Post 17-02-2004 01:50
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Full PM-box? Change here!

31 AI's on a Tiny map?

That reminds me of Sudden Death or a Ladder Match.

I think I'll try that out later this week.

Lansing is offline Lansing
Settler

Feb 2004
time: 05:34
  Old Post 17-02-2004 04:20
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Put an end to popups!

Oh my, 31 Civs on a tiny or small map is FUN.

F-U-N!

Hagbart is offline Hagbart
Prince
Copenhagen, Europe
Feb 2002
time: 06:34
  Old Post 17-02-2004 04:26
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Doesn't the tech development happen alot faster than usual?

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:34
  Old Post 17-02-2004 05:58
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Help yourself to an AD-FREE life

The factor for tiny maps is 160, for std it is 240. So research should be much faster, all other things being equal.

They are not equal though. One item is the increased number of civs and the lowering of of available tiles for each one.

Also you now will have all science civs in the game, so the lowering of the shared cost will get civs to the next age quicker.
This means sci civs get their free tech.

lethe is offline lethe
Warlord

Mar 2003
time: 05:34
  Old Post 17-02-2004 19:43
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Support Apolyton or Terrorists Win

There just plain is no tech hoarding. Once you discover a tech just sell it to everyone able to pay anything even resembling a decent amount for it. Because if an AI discovers it next turn it will be sold to everyone who can pay, and is then so devalued it will be sold to most of the rest.

Playing an archipelago map slows down contacts some, then atleast not everyone will know everyone else before Printing Press, but there sure won't be all that many contacts left to aquire.

This isn't a builders game though. Atleast not until you have kicked all the squatters off your continent. You probably shouldn't even wait to see if you have iron, just archer rush your first neighbour. It's not like you'll plant more than 2-3 cities before you have to rush someone.

In my second game now, and still not even a sign of a KAI. I've had well over 40 cities in both games, and no AI has belly crawled over 10. Before nationalism everyone was 'merely' in rolling wars against 1-2 opponents. Now you'd be hard pressed to find a single civ who is not in atleast 4-5 wars. I've never played such an active naval game.

Lansing is offline Lansing
Settler

Feb 2004
time: 05:34
  Old Post 18-02-2004 05:53
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Amazing level of strategy required when there are 31 civs. It's a totally different game like this. I am playing on demi, and cannot win unless I save-cook it hugely.

Sovereign is offline Sovereign
Prince
USA
Jan 2001
time: 00:34
  Old Post 20-02-2004 02:32
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Which maps do you think would be more fun for 31 AI's...

Archiaplego

Contient

Pangea

Lansing is offline Lansing
Settler

Feb 2004
time: 05:34
  Old Post 20-02-2004 02:43
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Archipelago usually gives you an advantage, as there are often civs right next to you. They are so close that they don't plant colonies, and often you can get 4-6 workers right after your first warrior just by killing them. So that's sort of fun. However, archi worlds are constantly at war, so if you're a builder, don't bother. Just conquering your own island is tough enough, nevermind the rest of them.

Pangea is basically all out war too. Continents is the best builder world. They're both really fun though! You must be very careful to protect your borders.

I now play on a cooked Sid level. I don't give them any advantages to start, but let them have everything else on Sid. Makes for a fun game.

tj1974 is offline tj1974
Settler
Fort Worth TX
Feb 2004
time: 23:34
  Old Post 20-02-2004 02:57 Visit tj1974's homepage!
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#15 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
Originally posted by Lansing
Neeeeeevermind, I figured it out

YAY!


You couldn't let me in on the secret could you?

Is it just a case of modifying the attributes within 'properties' of the *.biq file to uncheck the read-only box??

Lansing is offline Lansing
Settler

Feb 2004
time: 05:34
  Old Post 20-02-2004 06:10
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#16 Report this post to a moderator
Increase Your PM Length

Yup, that's the secret/

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