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mart7x5
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'Xenopine Song' game
code:
SMAC game, version release 5.0
(5.0 is update for compatibility with WinXP)
Factions:
Gaia's Stepdaughters Net Warrior xxbillci54@hotmail.com
Human Hive Walek xxalewalek@wp.pl
University of Planet Shawnmmcc xxhjcarr01@athena.louisville.edu
Morgan Industries Phsycho xxxphsychological@gmx.net
Spartan Federation AI
The Lord's Believers AI
Peacekeeping Forces BinTravkin xxIvanTravkin@hotmail.com
______________________________________
Preference.. | Settings
Map size | Large
Ocean | 30-50
Erosion | Aver.
Life | Aver.
Clouds | Dense
Difficulty | Transc.
Transcend | Yes
Diplomatic | Yes
Economic | Yes
Cooperative | Yes
Do or Die | No
Flexible start | Yes
Tech stag | Yes
Spoils of war | Yes
Blind research | No
Intense riv | No
No survey | No
No scatter | No
No rnd events | No
Time Warp | No
Iron man | No
Rand person | No
Rand social | No
================================================
Less than twenty escape pods were able to launch from the ship. You guess that all of them or majority successfully landed on the planet's surface. You know that somewhere in other parts of the globe other ship's officers are now establishing outposts and actual colonization of the planet has begun. The "unity" sensors were able to gather some information on the planet Chiron and databanks in escape pods were updated before their launch. Summarizing, surface of the planet is in little less than 50% covered by water. Deep oceans are scarce and majority of hydrosphere consists of seas. There is vegetation on the planet, and equatorial regions are quite abundant in it. Volcanic activity was detected as high on northern hemisphere. Dense cloud cover ensures very moist atmosphere, thus 'greenlands' and marsh terrain can be found on Chiron.
Only several days after the planetfall, you watch on the sky last hours of "Unity" spaceship. After serving you and other 'refugees' of Earth for so many years, at the end of its journey the ship desintegrates in flames falling onto the planet's surface. The agony last for several hours, and leaves feeling of helplessness among survivors.
The next day in the morning, you are approached by a newly appointed officer of a scouting unit.
"Just an idea, that we may recover the remnants of the ship that were not completely destroyed on descent. They may be very valuable and provide so much needed resources" he says.
"Yes, indeed, I will think about it" you answer. However, how easy or difficult it will be to locate the place where the ship fell, you have no idea now. You know at least approximate location of the crash site...
-------------------------------------------------
* "U.N.S. "Unity" Wreckage is 'artificially' created addition to this SMAC game. I will not reveal at this moment what exactly you gonna find there, but you might like the place. I will have to watch the play, so occasionally i am going to ask you for a game save file. Since observing the "Unity" fall you may roughly estimate where it crashed. I will email to each player separately that information. Please guard it, and do not reveal to other players before you make contact in game. This information on the wreckage location will be of course different for each of you.
----------------------
Turn 2101 sent to the Gaians
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Game rules:
standard PBEM:
http://apolyton.net/forums/showthre...&threadid=14379
-stockpile bug can be ON, only if all players agree for it
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Freeware RAR extracting utility for download:
http://www.nathanm.com/en/
------------------
Mindworm Race Ligue - Annual Report
2101 - 0.613
2102 - 0.086
2103 - 0.498
2104 - 0.167
Last edited by mart7x5 on 09-03-2004 at 14:29
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mart7x5
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Not necessarily there will be 7 factions at the end of the game. As far as I know, game restarts faction only if there is a suitable place for it. After some time of playing defeated faction vanishes and do not reappear.
It makes a game a bit more interesting in my opinion. There was no strong indication how players felt about it so i put in "Do or Die: NO". Eliminating a faction early in the game thus is not so excellent option, also you might want to keep an AI player "at bay" rather than allowing to escape in a pod early in the game..... just different strategy. And last - i hope you will not use this option - if anyone of the human players gets killed, but liked the game, still have chances...
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mart7x5
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i have attached in the first post of this thread a link to freeware RAR extracting utility. It actually supports many other formats too
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shawnmmcc
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Sorry to all, my wife caught my little girl's hand in the dishwasher and I spent all weekend, after doing the emergency room bit - mashed and bloody, nothing broken - with a very fussy uncomfortable little tyke. Mommy is now back, she had a grant writing workshop to go to, so Monday I should get my games played. Again, apologies.
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phsycho
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i dont have any 2102 turn yet.
reieved turns/sav count: 1 (2101)
sent turns/sav count: 1 (2101)
played turns count: 1 (2101)
resent 2101 to binTravkin
but rather i need the year 2102 from shawnmmcc

Last edited by phsycho on 26-02-2004 at 05:07
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phsycho
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restart?
>> Walek : psycho resend that turn, i remaind him via email too
the only turn i got is 2101 ... i dont know more
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shawnmmcc
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No need to restart - turn sent. Little girl is now stable, caught virus at hospital, really nasty bug was not drinking and had diarrhea - forced fluids hourly, daddy not popular but she is okay. Will now be able to do 24 hour or less turn around. Apologies all. Thank the lord for family leave.
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phsycho
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2102 turn processed and sent (yesterday)
have done my first online tcp/ip ... simultanous, normal map, 3 humans 4ai, lazerus the hiveAholic ruled and we finished after 6 hours
much fun ... i'll try to play many tcp/ip in future .. thanks apolyton!!!!
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phsycho
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i got the wrong turn from you shawn.
seems it is still your turn ... need a proper resend
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