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Please read the post below
This poll is closed. |
| Impact cruiser: north to Calico |
   |
2 |
50.00% |
| Impact cruiser: south to bombard |
   |
1 |
25.00% |
| Impact cruiser: write-in |
   |
0 |
0% |
| Boy scout: attack |
   |
0 |
0% |
| Boy scout: attack, but only if there's a bombard first |
   |
1 |
25.00% |
| Boy scout: return to MBV |
   |
1 |
25.00% |
| Boy scout: write-in |
   |
1 |
25.00% |
| Zetaris: crawler |
   |
3 |
75.00% |
| Zetaris: children's creche |
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0 |
0% |
| Zetaris: write-in |
   |
1 |
25.00% |
| Apolyton Prime: recycling tanks |
   |
1 |
25.00% |
| Apolyton Prime: crawler |
   |
2 |
50.00% |
| Apolyton Prime: write-in |
   |
1 |
25.00% |
| Xenobanana! |
   |
1 |
25.00% |
| Total: |
4 voters |
100% |
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Maniac
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Gent, Belgium
Jul 1999 time: 06:34
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There are a few minor matters GeoModder and I don't agree about, so a poll is the obvious solution then. 
If possible, please wait with voting until GeoModder has reacted.
The first issue is about the impact cruiser in Thermal Tassagrad.
Should we:
a) move it a bit south and bombard the PEACE crawler near Megabyteville, giving the crawler a higher chance to be destroyed by the boy scout nearby.
b) move it two squares north (after some patrolling in the west to check for PEACE ships) so it is in striking range of Calico Island for next year.
c) write-in
The second issue is about the boy scout that can attack a PEACE crawler. The odds are currently 16 to 15 - some 50% chance of victory (and defeat) - though that may improve if a bombard is agreed upon. We don't know how much damage a bombard can do though. Should we:
a) attack the crawler
b) attack the crawler, but only if a majority is in favour of bombarding first
c) return the boy scout to Megabyteville.
d) write-in
A third issue is what to build in Zetaris. Should we build a:
a) crawler
b) children's creche
c) write-in
(Personal opinion: Zetarian base growth is unexistent, and it hardly has inefficiency problems, so I don't see the use for a CC).
A fourth issue is what to build in Apolyton Prime.
a) recycling tanks
b) crawler
c) write-in
(Personal opinion: if we're going to raise sea levels, building recycling tanks aren't a good investment IMHO, as we might need to build pressure domes in some base in the near future, which have the same effect as recycling tanks.)
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Maniac
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Gent, Belgium
Jul 1999 time: 06:34
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quote: Originally posted by GeoModder
Why: With what Maniac told me about Children's Creche unable to break the growth stagnation (is that really so?) |
The effect of a CC on Zetaris right now would be that 15 instead of 21 nutrients would need to be accumulated in the nutrient box before the base grows. But since Zetaris' current nutrient surplus is a big zero, this won't make a difference.
quote: Pressure dome in ApPr is unnecessary, the base is way inland and surrounded by high-altitude tiles, but a production increase is always taken (build quicker supply crawlers , and RecTanks cost nothing. Unless off course we're thinking of really drowning the planet? |
It's hard to determine to what length we should try to raise sea levels, without knowledge of the Hive-Drones maps etc. Hopefully we'll have a clearer picture in the future.
But that aside, IMHO a crawler is almost always more profitable than a recycling tanks. It costs less, it's more mobile, and when we would be faced with a military invasion, we can disband it for minerals to build military units. 
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