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Paddy the Scot

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Hordeland
Mar 2001 time: 14:34
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TurnChat / Senate Session 18 Part II
– As recorded by the Minister of the Interior.
The Adventures of Gem’s Ahoy, Thor’s Sickle and the many settlers
Jonny: Gems Ahoy to move 3 3 2 in order to pick up settler from Ring of Vikings and take him south?
Paddy: BF had a plan to put that settler in next to the persian city of sidon as a jump point to war...?
Jonny: hmm, well if that's the plan, then OK... I didn't know how soon we were looking to go to war with Persia
Paddy: wheere would you like him to go on the south island?
Jonny: sorry, had a phone call
Paddy: hahahaha yeah I know the feeling
Jonny: I don't know where exactly, either south of Avaris or south of Jaen; I just think it's important to grab all the land that we can
Paddy: yes, I agree... we are quite some way behind..
Paddy: what about the island way to our left?
Paddy: the one Thors Sickle is next to at this time?
Jonny: it's a possibility, but I think the Persians are already on their way there...
Jonny: we could move Thor's 3 6 3 to see if there's a galley on the way
Paddy: shall we go and look there 1st?
Jonny: yea, let's move Thor's first, then we can decide
Paddy: just small steps... to see what is there...
Jonny: ok, 3 or 6 first
Paddy: move Thors Sickle 3 - 6
Jonny: one galley spotted
Jonny: back to the question of the original galley...
Paddy: we will finish moving thors sickle then
Jonny: oh, right
Paddy: move Thors Sickle 3
Jonny: nothing else spotted
Attachment: the galley ho.jpg
This has been downloaded 30 time(s).
Last edited by Paddy the Scot on 21-02-2004 at 22:41
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Paddy the Scot

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Hordeland
Mar 2001 time: 14:34
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TurnChat / Senate Session 18 Part IV
– As recorded by the Minister of the Interior.
Then the decisions were made / discussed / argued on the Cities
Jonny: hmm... New Asgard could have happiness problems soon
Paddy: suggestions...
Jonny: we could switch it to settler
Paddy: still take a while to build
Jonny: 3 turns...
Paddy: we could take the work force from 1-4 and make him a scientist
Jonny: we could, but that would drop the city below the magic 10 shield number for this turn
Paddy: ok, well the pop goes next turn, and then they will be over populated and will riot?
Jonny: sorry again, the phone is ringing off its hook
Paddy: it is all good Jonny
Jonny: i guess we better make the WF 1-4 a scientist, otherwise we'll lose a whole turn instead of just one shield
Paddy: New Asgard make the WF 1-4 a scientist,
Jonny: another phone call... I must be really popular tonight
Paddy: hahahaha
Jonny: but now that we have a scientist in NA, can we put the scientist in FoG back to work?
Paddy: yes, definitly...
Paddy: your choice
Jonny: i was thinking scientist -:[/b] WF 8
Paddy: ok
Paddy: FoG scientist -:[/b] WF 8
Jonny: now, back to moving units...
Jonny: the 3 workers SW of Thor's Hammer should move 2 to clear that jungle?
Paddy: do you have a SMC whip in your hand Sir
Paddy: excellent
Jonny: why, i do happen to have just that
Then the decisions were made / discussed / argued on where to move workers
Jonny: Thor's Worker, Frosty, Worker Bee move 2
Paddy: done
Jonny: ok, now for the other worker stack...
Jonny: are we about ready to reconnect RoV?
Paddy: no not yet
Paddy: need to be able to upgrade the warriors
Jonny: and about how many warriors were we aiming to have before reconnecting?
Paddy: that Sir I have no idea about?????
Paddy: but we have saved a lot of gold for this event
Jonny: well I think we need to upgrade pretty soon and attack someone, the more we wait the more likely they are to have pikeman garrisons and knights
Paddy: well we are only 15th in one thing, 14th in most, so we really can not go to far backwards in the race to be THE RACE!
Jonny: let's have the worker stack 2-3 of Thor's Hammer mine, then
Paddy: ok
Jonny: Bob's Worker 1, Bob's Worker 2, Galley Slave, Sven all mine
Paddy: done
BigFree enters the Senate
BigFree: I can discuss items now
Paddy: Hello Mr President...
BigFree: hi
BigFree: are things well
Jonny: Welcome Back!
Paddy: can you see all that has taken place?
BigFree: yes
Paddy: ok
BigFree: ?me notices the beatiful fields of Golds in the South
* BigFree notices the beatiful fields of Golds in the South
BigFree: thats bettert
BigFree: No, I have some things to do
BigFree: I did not plan on playing more than one or two turns anyways
Jonny: I am back
Then the decisions were made / discussed / argued on where to move units
Jonny: should Madrid Express move 3-6-6 to pick up Land Lubbers
Paddy: ME - yeah lets do it
Jonny: ok, Madrid Express moves 3-6-6
Jonny: and now back to Gems Ahoy
Paddy: done
Paddy: I have no idea...
Jonny: i still say we move Gems Ahoy 3-3-2, have it pick up settler from SaG, and settle to the south
Jonny: perhaps at the site 2-2-1 of Avaris, it could have some potential
Paddy: done...
Jonny: Gems Ahoy 3-3-2
New warrior named
Jonny: warrior in NA needs a name...
Paddy: Yes, I have one here for him, BRB
Paddy: ok, so they are coming from our biggest harbour...
Paddy: how about the Longshoremen
Jonny: okay
Paddy: done
Jonny: Warrior in New Asgard named Longshoremen
Jonny: should he head towards FoG
Paddy: hahahaha every bloody body else is...
Paddy: that may upset the pop
Jonny: the pop of Sidon, maybe 
Paddy: well said..
Paddy: get em moven then
Jonny: Longshoremen move 1-2-2
Paddy: anything else
Then the decisions were made / discussed / argued on where to move units
Paddy: MR President, do you have any requests?
BigFree departs the Senate
Paddy: oh!
Jonny: I guess that's a no
Paddy: hahahahahha
Jonny: production in RoV and in Palace Ice/Snow may need to be changed...
Paddy: a No it is from the President
Paddy: ok, suggestions
Ring of Vikings Production Changed
Jonny: maybe a spearman in RoV so we can move the warrior and archer there towards the border
Paddy: yes Sir
Jonny: Production in RoV settler -:[/b] spearman
Paddy: done
Jonny: speaking of that, we could go ahead and upgrade Nuclear Master the warrior in RoV, just so we could say that we were here for our first swordsman
Paddy: hahahahaha very cheeky...
Paddy: I like it
Jonny: in fact, I don't see why we couldn't start moving all of the new warriors from NA through RoV on their way to FoG
Jonny: so we can start upgrading to swords now
Jonny: and fortify them on the borders
Paddy: interesting point of view...
Paddy: go for it..
Jonny: okay, NuclearMaster the Warrior in RoV upgraded to sword
Paddy: done... hahahaha
Culture – Cultured Vikings
Jonny: perhaps Palace of Ice/Snow could remain building a temple...
Jonny: It would be nice for PoIaS to have a little 'cultural cushioning', although it will take a while...
Paddy: better than having it flip on us...
Paddy: well thought out.
Jonny: okay, so that stays the same, anything else to do?
Paddy: looking
and the time was coming to an end…
Jonny: I don't see anything
Paddy: we did not open the map up this turn anywhere did we... into the field of fog
Jonny: nope...
Paddy: ok, when we do we need to appease the Great Cat Gods with selling maps for more gold
Jonny: but not now...
Jonny: and so, 2 and a half hours after the turnchat began, the first turn was completed...
Paddy: yes, madness... if all is done, can you save it there.
Jonny: you still up for another turn?
Paddy: yes, maybe two more...
Paddy: hahahahahah
Paddy: we can keep this going and get a better turn rate
Jonny: End Turn!
Paddy: done
Last edited by Paddy the Scot on 21-02-2004 at 22:55
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ormuzd
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great, the SMC has observed the situation, we have our first swordsman, we are expanding well,...
let's hope next time the President will lead us.
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Paddy the Scot

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Hordeland
Mar 2001 time: 14:34
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TurnChat / Senate Session 18 Part V
– As recorded by the Minister of the Interior.
A new Year begins
Paddy: lets Rock the Shop
Jonny: okay, let's go
Paddy: yes Sir
Troops get initiated
Paddy: New Warrior at FoG = The Bears
Jonny: okay
Jonny: Warrior at FoG named The Bears
Paddy: up to RoV with them
Jonny: yes
Jonny: The Bears moves 9-8-8
Jonny: The Gunna's should move up there, too?
Paddy: yep
Jonny: The Gunna's moves 9-8-8
Paddy: uh huh
Jonny: The Gunna's moves 9-8-8
Paddy: done
Jonny: Settler south of RoV moves 2
Paddy: done
Jonny: should we move Nuclear Master back to FoG?
Paddy: yes, needs to be renamed from the warrior to teh swordsman
Jonny: Nuclear Master the Warrior renamed Nuclear Master the Swordsman, and then moves 2
Paddy: done
Workers get work orders
Paddy: workers slash jungle
Jonny: Thor's Worker, Frosty, and Worker Bee slash jungle 1-2 of Thor's Hammer
Paddy: done
Troops get initiated
Jonny: name for warrior in NA? and in Valhalla?
Paddy: any suggestions?
Paddy: You are the SMC afterall
Paddy: I should let you name some of your own troops
Jonny: but I know how to fight, and only fight, I'm not that creative 
Jonny: one could be called Slayer of Immortals
Paddy: ok Sir. Thor’s Guard
Paddy: Slayer of Immortals is great
Paddy: Slayer of Immortals is great and it should be
Jonny: ok, Warrior in NA renamed Slayer of Immortals, moves 1-4-1
Paddy: done
Jonny: Warrior in Valhalla renamed Thor's Guard, moves 7-4-7
Paddy: done
Jonny: Longshoremen move 4-7
Jonny: Longshoremen move 4-7
Paddy: done
Jonny: Charlie Daniels Band move 8-8-7
Paddy: done
Paddy: there is an un named warrior in SaG
Paddy: name SaG Sack
Paddy: ?
Jonny: well, since he had been forgotten, I was thinking we could call him the Forgotten Warrior...
Jonny: but I'll let you decide
Paddy: it was in that light that sag sack,,, but I like Forgotten Warrior... very good.. let him be the Forgotten Warrior
Jonny: Warrior in SaG renamed The Forgotten Warrior and then moves 7-7-7
Paddy: done
Paddy: we moving through this
Jonny: oh crap, we shouldn't have done that, he was there for happiness
Paddy: ouch... opps
Paddy: these things do happen
Jonny: but Land Lubbers can get there this turn to fill in for him
Paddy: yes in deed
Paddy: you type fast
Jonny: Land Lubbers moves 7 into the galley
Paddy: done
Jonny: well, at my school so much has become computerized, that I have plenty of experience typing 
Paddy: hahahahha
Paddy: well said
Paddy: we were not allowed calculators at my school
Jonny: Madrid Express moves 8 into SaG, unloads Land Lubbers
Paddy: woo hoo
Paddy: done
Jonny: what should madrid express do with last 2 movement points?
Paddy: doesnot he stay there as Land lubers is still on board
Jonny: we unloaded him...
Paddy: yeah sorry
Paddy: was a blonde once
Jonny: hahaha
Jonny: but I figured out the answer to the question myself... I accidentaly clicked my mouse with the boat selected; he moved 3-3
Paddy: ok
Paddy: well done
Jonny: it must be a sign from the gods! Madrid Express moves 3-3
Paddy: becareful... quick get a beer, in hale fast
Paddy: glug
Paddy: phew, much better
Jonny: umm, I'm afraid I'm under drinking age, will root beer work? 
Paddy: yep...
Paddy: I '' ll have to have your rations {Judy, double jugs for me the reat of the week.. }
Paddy: love this senate joint
Paddy: I may actually sober up in the next 500 hundred years
Jonny: key word in that sentence is *may*
Jonny: it probably won't happen, though
Paddy: one hopes not
Attachment: 510 viking army.jpg
This has been downloaded 18 time(s).
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Paddy the Scot

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Hordeland
Mar 2001 time: 14:34
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TurnChat / Senate Session 18 Part VI
– As recorded by the Minister of the Interior.
The council of workers gets the broom out
Jonny: now, what to do with the 3 workers NE of Raiding Base, should they be roading to the horses?
Paddy: its good to try once every century or two 9still going on about drinking!)
Paddy: yes, and linking BFC
Paddy: we are building the Harbour at Raiding Base for the horses
Jonny: Persian Hatred Committee, George W. Viking, Wrecking Crew move 1-1
Paddy: done
Jonny: then there's rainbow, all alone, should he mine the grass-shield?
Paddy: yes, gives us an extra shield
Paddy: waste of time walking around to the horse
Jonny: Rainbow mines.
Paddy: done
More Troop movements
Jonny: BigBadJonny moves 2
Jonny: and more iron found...
Paddy: bugger
Jonny: now we really want to get that spot 2-2-1 of Avaris now, I knew something was telling me to build there...
Paddy: yes, you have the sight of the ancients.
Paddy: must build casino and sit you in sacred chair
Jonny: well, I'm not SMC for nothing, you know...
Paddy: answers question on SaG settler
Paddy: well said
Jonny: absolutely
The continuing adventures of our Galley’s
Jonny: anyway, Gems Ahoy to move 2-1-1?
Paddy: getting some great shots
Paddy: ok
Jonny: Gems Ahoy moves 2-1-1
Jonny: and now Thor's Sickle
Paddy: around south or keep him in the north for the war
Paddy: north for the war
Jonny: I say keep him north to monitor Persian naval traffic
Paddy: yes
Jonny: Thor's Sickle Moves 6-6-2
Paddy: done
Management of build queues
Jonny: do we want to change production in Valhalla to a spearman to escort the settler?
Paddy: ok
Jonny: Production in Valhalla changed warrior -:[/b] spearman
Jonny: okay, NA is producing 11 shields a turn, which is really little different from 10 shields/turn in terms of production time
Jonny: i recommend moving WF from 1-1 to 1-4 for some extra gold
Paddy: yes in deed
Jonny: New Asgard WF 1-1 moved to 1-4
Paddy: done
Jonny: anything else?
Jonny: yes, Thor's Hammer is facing a happiness problem
Jonny: as is FoG
Jonny: let's move the archer north of FoG into FoG to provide happiness...
Paddy: what if we upped the slider 10 r 20 % for two months tile the Swordsmen have rotated through RoV
Paddy: ok3
Jonny: i'd rather not touch sliders except as a last result
Jonny: *resort, rather
Jonny: Genghis Hood the Archer moves 2
Jonny: as for Thor's Hammer, we will have to remove a WF
Paddy: yes... and fix that later
Jonny: WF 9 in Thor's Hammer turned into taxman
Paddy: done
and the second turn comes to an end
Jonny: and I believe that's it
Jonny: and if it is, I'll save
Paddy: thanks, please save it there
Paddy: that would be great
Attachment: 470 bbj discovers iron.jpg
This has been downloaded 18 time(s).
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