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Arrian
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Kneel before Grog!
Jul 2001 time: 00:34
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Oh, we have a Spearman in Swindon? Hmm, send him to Plymouth. He can be the 3rd spear for the pillaging crew.
Badcrumble is making 2s? Sweet!
I'd expect it will continue at 2s at size2, though.
T100 - 12f, 4s. Catdrill irrigates.
T101 - 16f, 6s. Cow roaded.
T102 - Size2, 8s.
T103 - 5f, 10s. Irrigation manifests.
T104 - 10f, 12s.
T105 - 15f, 14s.
T106 - Size3, 17s.
T107 - 5f, 20s.
T108 - 10f, 23s.
T109 - 15f, 26s.
T110 - Size4 - 29-30s.
T111 - 5f, 32-34s.
T112 - 10f, 35 - 38s.
T113 - 15f, 38 - 42s.
T114 - Size5, 42 - 48s.
T115 - 5f, 46 - 52s.
T116 - 10f, 50 - 56s.
T117 - 15f, 54 - 60s (granary complete?)
T118 - Size6.
Whatever happens, let's see if we can get that granary done for T117. BC will be our 3rd pump. 2 (Izz/BC) for workers, 1 for settlers (Burundy).
-Arrian
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Arrian
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Kneel before Grog!
Jul 2001 time: 00:34
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Oh, ok then.
T100 - 12f, 3s. Catdrill irrigates.
T101 - 16f, 4s. Cow roaded.
T102 - Size2, 5-6s.
T103 - 5f, 6-8s. Irrigation manifests.
T104 - 10f, 7-10s.
T105 - 15f, 8-12s.
T106 - Size3, 10-14s.
I'm thinking it will most likely hit 2spt net when it's pulling in 4spt gross (50% ish waste). That means size3. If I'm right, it will hit 10s on T106, the same turn it becomes size3. Good situation for a worker build, methinks.
On T105, Catdrill will move to the bgrass at BC1. On T106 he can being roading or mining. On T107 the new worker can join him...
T106 - Catdrill mines.
T107 - BC106 roads.
T110 - BC106 done roading, helps finish mine (Catdrill has put in 4 worker turns out of 6 needed at this point).
T111 - mine done, both workers can move? I think?
-Arrian
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