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Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:34
  Old Post 19-02-2004 20:54
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We can get +3fpt +4spt in Cov

Cort Haus is offline Cort Haus
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Apr 2002
time: 05:34
  Old Post 19-02-2004 20:58
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There's just the 2 settlers (one at BC, one at Izz-3) and a spear at Swindon to move. There's also a vet warrior in Swindon.

Cort Haus is offline Cort Haus
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Apr 2002
time: 05:34
  Old Post 19-02-2004 21:01
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and FP is on mnt on coast at BC-11111112 (that's seven 1's)

Arrian is offline Arrian
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Jul 2001
time: 00:34
  Old Post 19-02-2004 21:02
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Cov: Hmm. It has 15, 25s right now, correct? I should have asked that first.

If so, +3f/+4s doesn't help much. We would still need a shortrush on T107.

BC settler moves out towards the Swindon44444 site, with spear escort. Swindon vet warrior to BC. Izz-3 settler to Swindon.

-Arrian

Arrian is offline Arrian
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Jul 2001
time: 00:34
  Old Post 19-02-2004 21:03
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FP should probably move east a bit... is the tile 6 of him a mountain? If so, how about that?

-Arrian

Arrian is offline Arrian
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Jul 2001
time: 00:34
  Old Post 19-02-2004 21:05
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Oh, quick question: what is BC's WF set to, and what's the corruption situation (shields and gold)?

-Arrian

Cort Haus is offline Cort Haus
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Apr 2002
time: 05:34
  Old Post 19-02-2004 21:07
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Cov - yes, 15f, 25s

The BC settler was escorted by a Spear from BC - but there's still the Spear in Swindon

Cort Haus is offline Cort Haus
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Apr 2002
time: 05:34
  Old Post 19-02-2004 21:12
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BC is using BC-7 (cow)

It has 2s and 8f

It makes 1s and 4fedit - correction to 2s

Cort Haus is offline Cort Haus
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London
Apr 2002
time: 05:34
  Old Post 19-02-2004 21:19
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Which will be the 3rd spear for the galley? 2 are now with the horse at Ply-4

Cort Haus is offline Cort Haus
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London
Apr 2002
time: 05:34
  Old Post 19-02-2004 21:20
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Rush cat in Corinth (12g)
2 spears on the gold hill at SF4. Move both 886.
The spear in SF moves 4 and forts.
The spear at SF1 skips turn
The spear at Corinth22 moves 8.
The spear at Corinth12 moves 7. - no monkeys about
2 Warriors from Silkfest replace the Cor22 and Cor12 spears.
5 Warriors from Silkfest move 487
5 Warriors from Silkfest move 8
Move chariots towards Swindon
Move 1 horseman towards Plymouth, staying out of Python's way.
Move the other horseman into Corinth.
BC settler with Spear escort moves 4 towards the Swindon44444 site
Swindon vet warrior to BC.
Izz-3 settler to Swindon-9
FP moves 6
Spear in Swindon fortifies.
Sword in Silesia waits, Silesia set for Temple as shield-holder

Polytheism started at 5-turn pace, -16gpt

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:34
  Old Post 19-02-2004 21:22
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Sorry, but I need to work. Saving and sending .....

Arrian is offline Arrian
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Kneel before Grog!
Jul 2001
time: 00:34
  Old Post 19-02-2004 21:23
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Oh, we have a Spearman in Swindon? Hmm, send him to Plymouth. He can be the 3rd spear for the pillaging crew.

Badcrumble is making 2s? Sweet!

I'd expect it will continue at 2s at size2, though.

T100 - 12f, 4s. Catdrill irrigates.
T101 - 16f, 6s. Cow roaded.
T102 - Size2, 8s.
T103 - 5f, 10s. Irrigation manifests.
T104 - 10f, 12s.
T105 - 15f, 14s.
T106 - Size3, 17s.
T107 - 5f, 20s.
T108 - 10f, 23s.
T109 - 15f, 26s.
T110 - Size4 - 29-30s.
T111 - 5f, 32-34s.
T112 - 10f, 35 - 38s.
T113 - 15f, 38 - 42s.
T114 - Size5, 42 - 48s.
T115 - 5f, 46 - 52s.
T116 - 10f, 50 - 56s.
T117 - 15f, 54 - 60s (granary complete?)
T118 - Size6.

Whatever happens, let's see if we can get that granary done for T117. BC will be our 3rd pump. 2 (Izz/BC) for workers, 1 for settlers (Burundy).

-Arrian

Arrian is offline Arrian
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Kneel before Grog!
Jul 2001
time: 00:34
  Old Post 19-02-2004 21:25
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Cool. That's fine, we can move the Swindon spear next turn (or load up the spear at SF1 as the boats sail south).



-Arrian

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:34
  Old Post 19-02-2004 21:26
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oh - Monkey have built Capuchin on the coast by the 2 cows.

Cort Haus is offline Cort Haus
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Apr 2002
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  Old Post 19-02-2004 21:29
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BC - sorry, sorry, no. Bad typing and crap editing due to time-panicking. It's actually at 1s

THere's still time - to move the Spear from Swindon, though. It's now at Plymouth-88

Cort Haus is offline Cort Haus
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Apr 2002
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  Old Post 19-02-2004 21:29
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Done. Saved.

Arrian is offline Arrian
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Kneel before Grog!
Jul 2001
time: 00:34
  Old Post 19-02-2004 22:34
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Oh, ok then.

T100 - 12f, 3s. Catdrill irrigates.
T101 - 16f, 4s. Cow roaded.
T102 - Size2, 5-6s.
T103 - 5f, 6-8s. Irrigation manifests.
T104 - 10f, 7-10s.
T105 - 15f, 8-12s.
T106 - Size3, 10-14s.

I'm thinking it will most likely hit 2spt net when it's pulling in 4spt gross (50% ish waste). That means size3. If I'm right, it will hit 10s on T106, the same turn it becomes size3. Good situation for a worker build, methinks.

On T105, Catdrill will move to the bgrass at BC1. On T106 he can being roading or mining. On T107 the new worker can join him...

T106 - Catdrill mines.
T107 - BC106 roads.
T110 - BC106 done roading, helps finish mine (Catdrill has put in 4 worker turns out of 6 needed at this point).
T111 - mine done, both workers can move? I think?

-Arrian

FrustratedPoet is offline FrustratedPoet
Emperor
All Glory To The Hypnotoad!
Mar 2002
time: 05:34
  Old Post 20-02-2004 12:35 Visit FrustratedPoet's homepage!
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quote:
Originally posted by Arrian
FP should probably move east a bit


* FrustratedPoet falls into the Sea of Japan



Impressive scrambling to recover the situation guys. Best of luck to you. I wish I could be more help.

 
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