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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization II > Civ2-General/Help > Missing Withdraw Troops option under Democracy
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Bloody Monk is offline Bloody Monk

King
austin, tx
May 2001
time: 23:34
  Old Post 19-02-2004 22:36
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#1 Report this post to a moderator
Missing Withdraw Troops option under Democracy Support Apolyton or Terrorists Win

I'm having a memory problem and can not recall seeing this before. I hope it is normal and not something wrong with my game files. Please advise.

While in Democracy, looking at the Diplomacy screen for an AI for which there is a ceasefire, there is no option to "Insist you withdraw your troops." This is all the time, not just the turn before a sneak attack. Makes it impossible to nag the AI into war.

Is it always like this?? Thanks!!

Monk

debeest is offline debeest
Prince

May 2000
time: 21:34
  Old Post 19-02-2004 22:57
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#2 Report this post to a moderator
Increase the size of your Attachments

It's always like this during a ceasefire. You can only order them out if you make peace with them first.

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:34
  Old Post 19-02-2004 23:22
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#3 Report this post to a moderator
Remove this text

Confirmed.

Bloody Monk is offline Bloody Monk

King
austin, tx
May 2001
time: 23:34
  Old Post 19-02-2004 23:32
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#4 Report this post to a moderator
Remove this text

Thanks!!

Monk

Elephant is offline Elephant
Prince
Phila PA
Aug 2002
time: 00:34
  Old Post 20-02-2004 03:31
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#5 Report this post to a moderator
Support Apolyton, buy Civilization 2

To needle them during a ceasefire, move a few sacrificial units around within their city radii. They cannot order you out either, but they get pretty steamed about it...

duke o' york is offline duke o' york

Emperor

Oct 2001
time: 05:34
  Old Post 20-02-2004 13:15
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#6 Report this post to a moderator
Enter the AD-FREE zone

This is a great use for obsolete units if you have somehow missed building Leo's. The AI are going to sneak attack whether you like it or not, so you may as well let them have their enormous bonus on a unit upon which it will make little difference.

Old n Slow is offline Old n Slow
Prince
Vienna, VA
Jun 2002
time: 00:34
  Old Post 21-02-2004 03:24
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Support Apolyton, buy Civilization III: Complete

On a related note, I've often seen with "contact" the message, "the ceasefire has expired...". Now often (almost always it seems) the next turn has a sneak attack. And now that I've recognized this I have sometimes been able to provoke a war declaration on my turn & proceeded to enjoy said benefits in a timely fashion.

Has there been any sort of test regarding the "the ceasefire has expired..." message and followup consequences?

debeest is offline debeest
Prince

May 2000
time: 21:34
  Old Post 21-02-2004 04:38
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Support Apolyton, buy Civilization: The Boardgame

My experience suggests that when your peace treaty turns into "contact" or your ceasefire expires, the AI is always going to attack imminently, probably the next turn.

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:34
  Old Post 21-02-2004 13:01
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#9 Report this post to a moderator
Enter the AD-FREE zone

Once in an MP game with AI players, cease fire with an AI expired twice during the same turn.

There appears to be no rule governing the expiration of cease fire.

POTUS is offline POTUS
Prince
How could I possibly not have a Mozambican flag, I mean, what other country has an AK-47 on their flag?
Jul 2003
time: 21:34
  Old Post 21-02-2004 13:13
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#10 Report this post to a moderator
Put an end to popups!

As far as I've seen, if you are encroaching on an AI's territory when there is only "Contact", they WILL attack you the next turn. I haven't noticed this if you aren't in their territory. It happens, but infrequently.

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