Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game II > C3PtWDG2 Mohammed Al-Sahaf > turn 99 590BC
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:33
  Old Post 20-02-2004 14:02
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
turn 99 590BC Support Apolyton, buy Galactic Civilizations

the save is in. I'll look at it if I get the change...

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:33
  Old Post 20-02-2004 14:07
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

SS send maps and 15g
LL offer construction again....

send willsmith S, sees 1 barb horseman, together with the one in the camp, there are totally 4 horses and one warrior visible...wich leaves 8 more at large?

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:33
  Old Post 20-02-2004 14:09
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Got spare money?

we should send spearman #10 to the hill SE of FP city...

OPD is offline OPD
King
Birmingham UK
Jun 2002
time: 05:33
  Old Post 20-02-2004 14:43
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Avatar Enlargement: We've got the solution

Yeah 12 in total, don't know why I said there was only 8 left in the other thread.

Anyway what do you think to moving a stack of 2 spearmen and 4 JW's out to kills some barbs? While using willsmith to watch for any movement along the west side they could slowly move down the hills picking off the straglers one by one or watching as they kill themselves against the 7 defence of a spearman on a hill.

It could be a slight risk, and so I don't really know if it's the best thing to do?

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:33
  Old Post 20-02-2004 14:50
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Lose 30 kilos (of popups)

The risk is of course that we move too far. I'd say we don't go further than 2 turns away, and only attack barbs when they are in the open(I'm tired of loosing jags to barbs on hills.

Leave the vet jags inside the city

OPD is offline OPD
King
Birmingham UK
Jun 2002
time: 05:33
  Old Post 20-02-2004 23:23
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Willsmith, S then north again

4 reg JW's and 2 spearmen to the hill SE of FP city

Spearman 10 into FP city and fortifies

settler NW,NW,W

worker building the road there goes N,N,NW

cannonfodder into temple mount,
spearman from tempmount moves southwards

steve - south, sees SS units consisting of 1 horse, 1 warrior and 2 workers most likely going to connect the source of iron or the incense.

uday - e,e sees 2 LL warriors (1 conscript) and a SS horse, don't know how those units are going to get back to LL territory

asskicker south

When the spear in temple is built next turn, cannon fodder can go and lookout for barbs around the site of the future city.

Would anyone have any objections to pop rushing temples in the 2 cities over by LL just as was done in Horizons.

Also would it be a good idea to pop rush one in HansBlixville too as it has alot more growth than production, it will be able to make up the pop in 3 turns once we become a republic.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:33.
Apolyton Time is 00:33.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0305 seconds (85.86% PHP - 14.14% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net