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Togas
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California
Jun 2002 time: 21:33
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I don't need to say that things have gotten a bit out of hand. To some extent it's my fault, as I have kept quiet and allowed the Consuls to handle the recent UN issues as well as our relationship with CGN -- due to our military cooperation and advise that has been ongoing.
I cannot fault the Consuls. For the most part they've done an excellent job trying to push negotiations our way and including measures to settle our issues with GCA and to finally end our faux war with them. Trip and Arnelos have made signifigant contributions to the process, and I'm sure there's many others involved, but it's been difficult to follow as much of the logs have not been posted, nor have many public discussions on policy been held.
However, if the Consuls continue to handle diplomacy themselves, there really isn't a need for me or any other diplomats or ambassadors. I've had a talk with the Consuls about this, and I believe that we've reached an understanding of how things should be handled in the future.
I invite the Consuls to post their agreement/disagreement in this thread. I also invite team members to voice their agreement/disagreement.
PROPOSAL:
All Team to Team contacts will be handled through Foreign Affairs staff, preferably through an appointed ambassador. If that person is not available, then through myself or other diplomatic staff members. If we are not available, then the Consuls shall substitute or appoint a temporary ambassador.
All behind the scenes chats, discussions, prompting deal making, negotiating, and so forth will be handled by appointed staff only. This does not mean that other team members or Consuls will not be present in negotiations, as we will always attempt to perform them publicly.
Should the ambassador or FAM member screw things up, fail to follow the team's directives, or embarass Apolyton in any way, that person will be removed from office. Should the ambassador or FAM member not perform his job in a satisfactory manor, he will be replaced. I will hold my ambassadors accountable and the Consuls will hold me accountable. Furthermore, the people of Apolyton should hold the Consuls accountable.
Representation of Apolyton at the UN shall be handled by ONE CONSUL, who will be chosen by agreement of the Consuls. That individual will be the only person who speaks for Apolyton at the UN. That individual must coordinate with the FAM and with the other Consuls, and should be the primary source of information for our team regarding UN matters.
That Consul will be held accountable by the other Consuls and by the people of Apolyton and should be removed from his responsibility by either if he is not performing up to the standards that Apolyton expects of him.
My job as the Minister of Foreign Affairs will be to coordinate and supervise the work of my ambassadors, advise the Consuls, and to fill in for my ambassadors when they are not available.
This policy will be put into place (once agreed on) as soon as practical, and special consideration will be made for our military cooperation/relationship with CGN.
--Togas
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Arnelos
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of the Free World
Sep 2002 time: 00:33
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Considering how much of a role I just played in discussing this with you, obviously I agree with much of it. 
I fully agree on the issue that we need to the let the FAM take the leadership on our relations with foreign powers, not the Consuls. The Foreign Affairs Minister, that PERSON, should be the point person on Diplomatic affairs. That's what I said in chat.
The FAM needs to appoint responsible and AVAILABLE ambassadors to each team. The FAM needs to keep those people accountable.
However, because that PERSON will not always be available 24/7, I find it perfecly acceptable for other people to help them with their job. My idea, which I think I didn't lay out well enough in chat, was that the official Ambassador to a team will be the point person on diplomacy to that team that ALL others conducting diplomacy with that team need to report to, including Consuls.
So if that person is unavailable and a critical issue needs to be discussed, a Consul may step in and discuss the issue with another team. However, they must then report to the Ambassador to that team about what took place. Furthermore, in all situations, the AMBASSADOR should take priority over the Consul for conducting diplomacy when both are available.
This does indeed involve some circular lines of accountability, seeing as the Consuls are the superiors (through the FAM) of individual ambassadors. However, the point is that the Ambassador to a team needs to have control over negotiations with that team. Having Consuls running off on their own doing negotiations with a team is going to play havoc on that control. That means that anyone, Consuls included, that perform any negotiations with THEIR team need to answer TO THEM about what they've done.
Furthermore, anyone who wants to perform negotiations with a team should consult with the Ambassador to that team AHEAD OF TIME to let them know about what they intend to do and SEEK THEIR PERMISSION to do so. Ultimately, because of the authority issue, a Consul may be able to overrule an ambassador, but the Ambassador is given every opportunity to explain what they're trying to accomplish in their negotiations and why a Consul should not do such and such. This gives an Ambassador a retained level of control over negotiations with a team even when they were not the negotiator. This would also apply to ANYONE negoatiating with that team, not just a Consul... you should run everything by the Ambassador both ahead of time and afterward. It would be nice if you also got their permission.
This all said, the Ambassador THEMSELVES is the preferred person to chat with another team in most situations. There may certainly be some situations where head-of-state to head-of-state chats would be useful, but these are comparatively very rare and almost all negotiations are best conducted by delegating to the appointed Ambassador to a team. For this reason, the Consuls should take it upon themselves ot REFRAIN from butting in on any Ambassador who is in chat with their negotiating partner and thus on the job. Even when the Ambassador is not there, the Consul needs to consult them (as covered above), so this gives the Ambassador a significant level of control over negotiaions with their partner.
The Foreign Affairs Minister himself, on the other hand, has the job of coordinating his ambassadors, giving them their marching orders and discussing diplomatic plans with them. The Consuls are empowered with overseeing the FAM and giving the FAM its marching orders on overall policy, whereas he FAM is empowered to give the individual ambassadors their marching orders on HOW TO IMPLEMENT said overall policy. Furthermore, as tasked in the Constitution, the FAM has the job of advising the Consuls on the formulation of said overall policy.
Overall policy is also subject to input from the TEAM through discussion threads and polls.
This system should set up relatively clear lines of accountability from Ambassador to FAM to Consuls to Team. It also gives individual Ambassadors control over negotiations with their negotiating partner so that Consuls and team members are not running about doing things on teir own without consulting the Ambassador.
To put this all simply:
Team: Discusses and votes in polls concerning overall team goals and policies, major diplomatic issues (wars, treaties, etc.). Provides as much guidance or as little guidance to the Consuls and FAM as they have time and desire to do.
Consuls: Discusses and decides on any issues of policy not already decided by polls or more technical than is covered in polls. Takes the advice they receive from the FAM and the Team to make decisions on foreign policy. Then tells the FAM what this policy is.
secondary role: May aid Ambassadors with their job, but must submit themselves to reporting to the Ambassador to a team before and after negotiations and should hold back and let the Ambassador do the job where-ever possible. Exceptions exist for when the Consuls feel the need to call for a head-of-state to head-of-state summit with another team (for MAJOR issues), but otherwise Consuls should remain in the background rather than foreground on ambassadorial duties.
Foreign Affairs Minister: Advises the Consuls (and Team) about overall foreign policy objectives, goals, etc. Accepts his marching orders from the Team and the Consuls on when DECISIONS are made on overall foreign policy. Then decides, on his own, how to IMPLEMENT said policy. Then gives the ambassadors their marching orders on how to implement the policy given to him by the Team and Consuls. Keeps the Ambassadors accountable and replaces them as needed.
Ambassadors: Receive their marching orders on what the policy is and how to implement it from their superiors in the chain of command. They then have control over the actual implementation itself with the team to which they are assigned. They are the point person for negotiations with the team to which they are assigned. Anyone else negotiating with that team needs to consult them both beforehand (where possible if a superior in the chain of command) and afterhand (for everyone).
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My abject apologies on how long it took me to write all of that. I was sorta re-organizing it in my head as I went and ended up restating everything in the summary. If you don't feel like reading it all, just read the bolded sections.
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Master Zen
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of naughty
Jan 2003 time: 23:33
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quote: Originally posted by BigFree
I agree with everything except that I don't think it should be a Consul who acts as our UN Rep.
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See this is the part I still don't get, other than saying that the Consuls already have enough power I don't see any other major argument why not.
I would just like to point out that doing the UN isn't really any "extra" job since we merely post what we discuss among us consuls after consultation with the team in the threads and polls posted in this forum. Furthermore, having a non-consul do the UN forum involves an extra step of bureacracy, since that person would be required to consult with us before posting at the UN. In other words, we'd be doing double work which is frankly, quite redundant.
Also, the issue here isn't power or burden, it's efficiency. It is far more efficient to have a consul do this job than appoint an extra person since we consuls do the discussion on UN matters anyway.
Look at it this way:
The way the FAM works is that that the FAM minister proposes on a course of action, in other words, this person sees the "big picture" and offers the best way to confront the issue. This is discussed by the citizenry and the Consuls who approve/disprove on the FAM's guidelines.
If it is approved, the Minster then has ambassadors actually conducting the diplomacy. As you see, all roles are clearly defined and flow naturally without any redundancy. It is efficient.
What is the difference between the UN and the team-to-team diplomatic channels?
1) That there is no one person to initially advise on policy (like the FAM is with diplomacy). Policy is taken by the entire team since it involves game mechanics which affect us all.
2) Involvement in the UN is forum based whereas the diplomacy is chat based (mostly). The FAM would find it impossible to be present all day in 2 or more channels which is why there are ambassords to actively do this work. In the UN, posting Apolyton's position is nothing more than arranging things which have already been posted in these threads or spoken in chat.
In conclusion, this team is a democracy not because we have every possible way of splitting labor among everyone. Sure, we an also have people in charge of workers, another in charge of WF, another in charge of city builds, another in charge of mobile units, another in ch arge of defensive untis.... etc. and have all 30+ active people with an active job. Would this be efficient? Of course not. I find it rather ironic that you ask for the consuls to share duties when we have guys like E_T which are practically one-man ministries in charge of the most important thing in our team: the economy.
My point is therefore that sharing of duties is good when it increases the efficiency of the team. If not, it only makes thing more bureacractic and increases the workload which is far less conducive to having an involved citizenry. We need people in charge of diplomacy with other teams right now since we are lacking in that department, we don't need someone extra in charge of the UN since the consuls have been in charge of this from the start and have done a good job at it so far.
-MZ
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Dominae
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quote: Originally posted by Arnelos
2. The United Nations Forum is a place where heads of state from each team meet to discuss game rules and is not diplomacy itself. |
Thanks for quoting me. 
Unfortunately, BigFree is right: that is not what the UN in our game is all about. If it were strictly about game rules we would have no qualms with asking about potential exploits before they're used, but due to strategic reasons we do not do this.
I'm not at all convinced by the whole "it's great when what is right is what is best" argument. If this is true, we should grant GWT's latest proposal, and continue playing from the most recent turn. This is right, but perhaps not best.
Dominae
Last edited by Dominae on 22-02-2004 at 22:03
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Dominae
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Please get your stories straight.
We supposedly used unit-teleporting to prove a point. Our planned defense was that mongoose allowed this exploit. We did not do it expecting to replay the turns (I defy you to find a post to the contrary).
GWT is giving us what we originally wanted. We have no right to change our minds because it no longer suits us.
(Edit: Sorry that this is off-topic.)
Dominae
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MrWhereItsAt
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New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001 time: 17:33
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Ahem, getting back ON topic if I may....
As we have seen in the game so far, it is not always the best thing to have Consuls posting at the UN, especially seeing as the most activity seen there involves what must surely be seen as diplomacy, and attempting to arrange an agreement and compromise between all the disparate teams. This is certainly a difficult task on its own, and perhaps worthy of a special position (such as the somewhat defunct UN rep), or for a number of FAM people allowed to post to push towards a diplomatic solution. I see no need to really restrict UN posts except in the case that diplomacy needs to be undertaken (as in the whole recent replaying turns/ banning teleportation debate).
I think there are many (from multiple teams) who contributed strongly towards getting to a decision in the last week, and it would be a shame to have lost all of that positive input by restricting posts to one person, or to just the Consuls. Can we not have it so:
- no restriction on UN posts to team members. No Poly team member is stupid enough to abuse this
- in the normal course of events Consuls handle most of the matters and we should expect them to ask the rest of the team to butt out of something if we are in the way
- where careful diplomacy is the best method, as it should have been/was after a while recently, we should only have diplomatic representative with level heads and clear agendas posting with the express aim of resolving the matter at hand
How does it sound?
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