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Maquiladora
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Do city sizes even go above pop 60 in the unmodded game?
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Fromafar
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Sorry, the executable reads this file directly.
If you make a scenario, you may override it by putting your own version in Scenarios\"Your scenario"\default\gamedata, but in the setup you have now, it appears to be ignored by both Modswapper and the executable.
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Fromafar
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Didn't this happen for a regular game reload as well?
When changing the reload behaviour to prevent this double production etc. in the first turn, I got the impression the same code was used for both scenario and regular single player reloads.
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Peter Triggs
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Gone Fishin, Canada
Jan 2000 time: 05:34
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Yes, I just tried reloading a saved scenario game (Activision World map) before and after applying Fromafar's 2/6/04 modified civapp. Before, I got the double production and pw; after, it worked properly.
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