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Flubber
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With a view of the Rockies
Aug 2000 time: 22:34
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I was wondering about the thing that you considered the most "different " thing you did for a military purpose.
Perhaps I am too conventional but for me the best I could think of was . .. A DEFENSIVE LAND RAISE
I was in a PBEM as the drones and 2 human players and all AI were eliminated. Both the opposing Gaians and I had large large empires on opposite poles with a large area of less developed bases ( mainly conquered ones) in the middle.
My opponent had snared the MCC and the HSA and I saw that he was building several cruiser probeships. Elite these would have a range of 9. I had a couple of techs he did not and a slightly better tech rate. I assessed my empire and saw that I had several vulnerable seaports (I considered any base with only a single probe defender to be vulnerable) and that patrolling the expanses of ocean would be difficult.
My solution was to rush some drop formers and close off some key straits and move a couple of my more exposed bases inland. My opponent realized what I was doing and probeship construction pretty much ceased .
Since that game I have found situations where raising land in a key place can enhance defensibility immensely. Lots of games it makes no sense, but there are times when closing up a key strait can make a large area immune from landing from sea . ..
Perhaps this is just obvious to folks but I had never seen a post on this before -- -
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Sankis
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This is pretty much the opposite of the poster's plan, as mine is offensive(ish).
This plan is best for pirates, as they don't have to waste time creating transports to transport groundtroops to land.
What you do is create a former cruiser. Follow the former with atleast 1 ship good at defense, and some offensive ships. terraform the land near any coastal base downwards so it goes into the ocean, as a ship defends it. Attack the base with offensive ships, and capture it. Rinse and repeat as needed.
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